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Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria

Author

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  • Timothy N. Cason
  • Daniel Friedman
  • Ed Hopkins

Abstract

We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The TASP (Time Average of the Shapley Polygon) gives a precise prediction about what happens when there is divergence from equilibrium under a wide class of learning processes. We study two versions of Rock-Paper-Scissors with the addition of a fourth strategy, Dumb. The unique Nash equilibrium places a weight of 1/2 on Dumb in both games, but in one game the NE is stable, while in the other game the NE is unstable and the TASP places zero weight on Dumb. Consistent with TASP, we find that the frequency of Dumb is lower and play is further from Nash in the high payoff unstable treatment than in the other treatments. However, the frequency of Dumb is substantially greater than zero in all treatments.

Suggested Citation

  • Timothy N. Cason & Daniel Friedman & Ed Hopkins, 2010. "Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria," Purdue University Economics Working Papers 1233, Purdue University, Department of Economics.
  • Handle: RePEc:pur:prukra:1233
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    2. Wang, Yijia & Chen, Xiaojie & Wang, Zhijian, 2017. "Testability of evolutionary game dynamics based on experimental economics data," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 486(C), pages 455-464.
    3. Timothy N. Cason & Daniel Friedman & ED Hopkins, 2014. "Cycles and Instability in a Rock--Paper--Scissors Population Game: A Continuous Time Experiment," The Review of Economic Studies, Review of Economic Studies Ltd, vol. 81(1), pages 112-136.
    4. Antonio Cabrales & José-Ramón Uriarte, 2013. "Doubts and equilibria," Journal of Evolutionary Economics, Springer, vol. 23(4), pages 783-810, September.
    5. Zhijian Wang & Qinmei Yao & Yijia Wang, 2022. "Eigen mode selection in human subject game experiment," Papers 2204.08071, arXiv.org.
    6. Martin Hahn, 2012. "An Evolutionary Analysis of Varian’s Model of Sales," Dynamic Games and Applications, Springer, vol. 2(1), pages 71-96, March.
    7. Christoph Kuzmics & Daniel Rodenburger, 2020. "A case of evolutionarily stable attainable equilibrium in the laboratory," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 70(3), pages 685-721, October.
    8. Wang Yijia & Wang Zhijian, 2023. "Pulse in collapse: a game dynamics experiment," Papers 2302.09336, arXiv.org.
    9. Timothy N. Cason & Daniel Friedman & Ed Hopkins, 2021. "An Experimental Investigation of Price Dispersion and Cycles," Journal of Political Economy, University of Chicago Press, vol. 129(3), pages 789-841.
    10. Bouton, Laurent & Castanheira, Micael & Llorente-Saguer, Aniol, 2016. "Divided majority and information aggregation: Theory and experiment," Journal of Public Economics, Elsevier, vol. 134(C), pages 114-128.
    11. Zhijian Wang & Shujie Zhou & Qinmei Yao & Yijia Wang, 2022. "Dynamic Structure in Four-strategy Game: Theory and Experiment," Papers 2203.14669, arXiv.org.

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    More about this item

    Keywords

    games; experiments; TASP; learning; unstable; mixed equilibrium; fictitious play;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

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