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Pattern recognition and subjective belief learning in a repeated constant-sum game

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  • Spiliopoulos, Leonidas

Abstract

This paper aspires to fill a conspicuous gap in the literature regarding learning in games—the absence of empirical verification of learning rules involving pattern recognition. Weighted fictitious play is extended to detect two-period patterns in opponentsʼ behavior and to comply with the cognitive laws of subjective perception. An analysis of the data from Nyarko and Schotter (2002) uncovers significant evidence of pattern recognition in elicited beliefs and action choices. The probability that subjects employ pattern recognition depends positively on a measure of the exploitable two-period patterns in an opponentʼs action choices, in stark contrast to the minimax hypothesis. A significant proportion of the subjectsʼ competence in pattern recognition is the result of a subconscious/automatic cognitive mechanism, implying that elicited beliefs may not adequately represent the complete learning process of game players. Additionally, standard weighted fictitious play models are found to bias memory parameter estimates upwards due to mis-specification.

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  • Spiliopoulos, Leonidas, 2012. "Pattern recognition and subjective belief learning in a repeated constant-sum game," Games and Economic Behavior, Elsevier, vol. 75(2), pages 921-935.
  • Handle: RePEc:eee:gamebe:v:75:y:2012:i:2:p:921-935
    DOI: 10.1016/j.geb.2012.01.005
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    Citations

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    Cited by:

    1. Andreas Ortmann & Leonidas Spiliopoulos, 2017. "The beauty of simplicity? (Simple) heuristics and the opportunities yet to be realized," Chapters, in: Morris Altman (ed.), Handbook of Behavioural Economics and Smart Decision-Making, chapter 7, pages 119-136, Edward Elgar Publishing.
    2. Eric Guerci & Nobuyuki Hanaki & Naoki Watanabe, 2015. "Meaningful Learning in Weighted Voting Games: An Experiment," Working Papers halshs-01216244, HAL.
    3. Leonidas Spiliopoulos, 2018. "Randomization and serial dependence in professional tennis matches: Do strategic considerations, player rankings and match characteristics matter?," Judgment and Decision Making, Society for Judgment and Decision Making, vol. 13(5), pages 413-427, September.
    4. Eric Guerci & Nobuyuki Hanaki & Naoki Watanabe, 2017. "Meaningful learning in weighted voting games: an experiment," Theory and Decision, Springer, vol. 83(1), pages 131-153, June.
    5. Duffy, Sean & Naddeo, JJ & Owens, David & Smith, John, 2016. "Cognitive load and mixed strategies: On brains and minimax," MPRA Paper 89720, University Library of Munich, Germany.
    6. Hanaki, Nobuyuki & Kirman, Alan & Pezanis-Christou, Paul, 2018. "Observational and reinforcement pattern-learning: An exploratory study," European Economic Review, Elsevier, vol. 104(C), pages 1-21.
    7. Emara, Noha & Owens, David & Smith, John & Wilmer, Lisa, 2017. "Serial correlation in National Football League play calling and its effects on outcomes," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 69(C), pages 125-132.
    8. Ioannou, Christos A. & Romero, Julian, 2014. "A generalized approach to belief learning in repeated games," Games and Economic Behavior, Elsevier, vol. 87(C), pages 178-203.
    9. Nobuyuki Hanaki & Alan Kirman & Paul Pezanis-Christou, 2016. "Counter Intuitive Learning: An Exploratory Study," School of Economics and Public Policy Working Papers 2016-12, University of Adelaide, School of Economics and Public Policy.
    10. Arifovic, Jasmina & Hommes, Cars & Salle, Isabelle, 2019. "Learning to believe in simple equilibria in a complex OLG economy - evidence from the lab," Journal of Economic Theory, Elsevier, vol. 183(C), pages 106-182.
    11. Spiliopoulos, Leonidas, 2013. "Beyond fictitious play beliefs: Incorporating pattern recognition and similarity matching," Games and Economic Behavior, Elsevier, vol. 81(C), pages 69-85.
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    13. Emara, Noha & Owens, David & Smith, John & Wilmer, Lisa, 2014. "Minimax on the gridiron: Serial correlation and its effects on outcomes in the National Football League," MPRA Paper 58907, University Library of Munich, Germany.
    14. Wen, Yuanji, 2018. "Voluntary information acquisition in an asymmetric-Information game:comparing learning theories in the laboratory," Journal of Economic Behavior & Organization, Elsevier, vol. 150(C), pages 202-219.

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    More about this item

    Keywords

    Behavioral game theory; Learning; Fictitious play beliefs; Pattern detection; Repeated constant-sum games;
    All these keywords.

    JEL classification:

    • C70 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - General
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior

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