Let the Dummy Talk! - Unilateral Communication and Discrimination in Three-Person Dictator Experiments -
To explain why pre-play communication increases cooperation in games, one refers to a) strategic causes such as efficient communication or reputation effects, and b) changes in the utilities due to social processes. Hitherto experimental support for both explanations is mixed and confounded. Our experimental design eliminates all strategic factors and allows to focus on the effects of communication processes. We clearly find social effects, but none of revealed anonymity or salient communication. The social processes invoked are very heterogeneous but not irregular for different communicators.
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- Carsten Schmidt & Ro'i Zultan, 2005.
"The Uncontrolled Social Utility Hypothesis Revisited,"
AccessEcon, vol. 3(33), pages 1-7.
- Schmidt, Carsten & Zultan, Ro´i, 2005. "The Uncontrolled Social Utility Hypothesis Revisited," Sonderforschungsbereich 504 Publications 05-29, Sonderforschungsbereich 504, Universität Mannheim;Sonderforschungsbereich 504, University of Mannheim.
- Jeannette Brosig & Axel Ockenfels & Joachim Weimann, 2002.
"The Effect of Communication Media on Cooperation,"
Papers on Strategic Interaction
2002-17, Max Planck Institute of Economics, Strategic Interaction Group.
- repec:ebl:ecbull:v:3:y:2005:i:33:p:1-7 is not listed on IDEAS
- Greiner, Ben, 2004. "An Online Recruitment System for Economic Experiments," MPRA Paper 13513, University Library of Munich, Germany.
- Gary E. Bolton & Rami Zwick & Elena Katok, 1998. "Dictator game giving: Rules of fairness versus acts of kindness," International Journal of Game Theory, Springer, vol. 27(2), pages 269-299.
- Frohlich, Norman & Oppenheimer, Joe, 1998. "Some consequences of e-mail vs. face-to-face communication in experiment," Journal of Economic Behavior & Organization, Elsevier, vol. 35(3), pages 389-403, April.
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