Let the Dummy Talk! - Unilateral Communication and Discrimination in Three-Person Dictator Experiments -
To explain why pre-play communication increases cooperation in games, one refers to a) strategic causes such as efficient communication or reputation effects, and b) changes in the utilities due to social processes. Hitherto experimental support for both explanations is mixed and confounded. Our experimental design eliminates all strategic factors and allows to focus on the effects of communication processes. We clearly find social effects, but none of revealed anonymity or salient communication. The social processes invoked are very heterogeneous but not irregular for different communicators.
|Date of creation:||30 Jul 2005|
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- Carsten Schmidt & Ro'i Zultan, 2005.
"The Uncontrolled Social Utility Hypothesis Revisited,"
AccessEcon, vol. 3(33), pages 1-7.
- Schmidt, Carsten & Zultan, Ro´i, 2005. "The Uncontrolled Social Utility Hypothesis Revisited," Sonderforschungsbereich 504 Publications 05-29, Sonderforschungsbereich 504, Universität Mannheim;Sonderforschungsbereich 504, University of Mannheim.
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- repec:ebl:ecbull:v:3:y:2005:i:33:p:1-7 is not listed on IDEAS
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"The Effect of Communication Media on Cooperation,"
Papers on Strategic Interaction
2002-17, Max Planck Institute of Economics, Strategic Interaction Group.
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- Gary E. Bolton & Rami Zwick & Elena Katok, 1998. "Dictator game giving: Rules of fairness versus acts of kindness," International Journal of Game Theory, Springer;Game Theory Society, vol. 27(2), pages 269-299.
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