IDEAS home Printed from https://ideas.repec.org/p/sce/scecf3/68.html

Endogenous Networks in Random Population Games

Author

Listed:
  • Marco Valente
  • Giorgio Fagiolo
  • Luigi Marengo

Abstract

Population learning in dynamic economies has been traditionally studied in over-simplified settings where payoff landscapes are very smooth. Indeed, in these models, all agents play the same bilateral stage-game against any opponent and stage-game payoffs reflect very simple strategic situations (e.g. coordination). In this paper, we address a preliminary investigation of dynamic population games over `rugged' landscapes, where agents face a strong uncertainty about expected payoffs from bilateral interactions. We propose a simple model where individual payoffs from playing a binary action against everyone else are distributed as a i.i.d. U[0,1] r.v.. We call this setting a `random population game' and we study population adaptation over time when agents can update both actions and partners using deterministic, myopic, best reply rules. We assume that agents evaluate payoffs associated to networks where an agent is not linked with everyone else by using simple rules (i.e. statistics) computed on the distributions of payoffs associated to all possible action combinations performed by agents outside the interaction set. We investigate the long-run properties of the system by means of computer simulations. We show that: (i) allowing for endogenous networks implies higher average payoff as compared to "frozen" networks; (ii) the statistics employed to evaluate payoffs strongly affect the efficiency of the system, i.e. convergence to a unique (multiple) steady-state(s) or not; (iii) for some class of statistics (e.g. MIN or MAX), the likelihood of efficient population learning strongly depends on whether agents are change-averse or not in discriminating between options delivering the same expected payoff.
(This abstract was borrowed from another version of this item.)

Suggested Citation

  • Marco Valente & Giorgio Fagiolo & Luigi Marengo, 2003. "Endogenous Networks in Random Population Games," Computing in Economics and Finance 2003 68, Society for Computational Economics.
  • Handle: RePEc:sce:scecf3:68
    as

    Download full text from publisher

    File URL: http://sssup1.sssup.it/~lem/WPLem/2003-03.html
    File Function: main text
    Download Restriction: no
    ---><---

    Other versions of this item:

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. is not listed on IDEAS
    2. Zhang, Wei & Sun, Yuxin & Feng, Xu & Xiong, Xiong, 2015. "Evolutionary Minority Game with searching behavior," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 436(C), pages 694-706.
    3. Giorgio Fagiolo & Marco Valente, 2005. "Minority Games, Local Interactions, and Endogenous Networks," Computational Economics, Springer;Society for Computational Economics, vol. 25(1), pages 41-57, February.
    4. Paul Windrum & Giorgio Fagiolo & Alessio Moneta, 2007. "Empirical Validation of Agent-Based Models: Alternatives and Prospects," Journal of Artificial Societies and Social Simulation, Journal of Artificial Societies and Social Simulation, vol. 10(2), pages 1-8.
    5. A. Pyka & G. Fagiolo, 2007. "Agent-based Modelling: A Methodology for Neo-Schumpetarian Economics," Chapters, in: Horst Hanusch & Andreas Pyka (ed.), Elgar Companion to Neo-Schumpeterian Economics, chapter 29, Edward Elgar Publishing.
    6. Giorgio Fagiolo & Alessio Moneta & Paul Windrum, 2007. "A Critical Guide to Empirical Validation of Agent-Based Models in Economics: Methodologies, Procedures, and Open Problems," Computational Economics, Springer;Society for Computational Economics, vol. 30(3), pages 195-226, October.

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • D80 - Microeconomics - - Information, Knowledge, and Uncertainty - - - General

    NEP fields

    This paper has been announced in the following NEP Reports:

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sce:scecf3:68. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Christopher F. Baum (email available below). General contact details of provider: https://edirc.repec.org/data/sceeeea.html .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.