Modelling the effect of learning and evolving rules on the use of common-pool resources
The extend to which common-pool resources are used and managed sustainably depends highly on incentives. Incentives influence the behaviour of individuals with respect to natural resource management and are determined by institutional arrangements comprising of formal and informal rules and markets. Changes in institutional arrangements will affect individual incentives and will therefore have an impact on resource use. In order to model the connections between institutional arrangements and the sustainable use of common-pool resources we must take into consideration the behaviour of individuals. Game-theoretical models appear to be an adequate modelling technique with which to assess the behaviour of individuals as well as the development of institutions with regards to common-pool resource regimes. The implementation of a game-theoretical framework in the form of an agent-based model appears to be a particularly appropriate tool with which to assess common-pool resource use regimes as such models enable the behaviour of different agents to be modelled as strategies. Traditionally with agent-based models, the strategies that agents pursue are given, with their expression endogenously determined by the set of rules which govern their behaviour. In this paper I focus on the implementation of mechanisms that also allow for rules to adapt endogenously. Such an approach will be applied to common-pool resource use in order to analyse the effect of rule changes.
|Date of creation:||11 Aug 2004|
|Date of revision:|
|Contact details of provider:|| Web page: http://comp-econ.org/|
More information through EDIRC
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Colin Camerer & Teck-Hua Ho, 1999. "Experience-weighted Attraction Learning in Normal Form Games," Econometrica, Econometric Society, vol. 67(4), pages 827-874, July.
- Falk, Armin & Fehr, Ernst, 2002.
"Psychological Foundations of Incentives,"
CEPR Discussion Papers
3185, C.E.P.R. Discussion Papers.
- Ernst Fehr & Armin Falk, . "Psychological Foundations of Incentives," IEW - Working Papers 095, Institute for Empirical Research in Economics - University of Zurich.
- Ernst Fehr, 2003. "Psychological Foundations of Incentives," Microeconomics 0305010, EconWPA.
- Fehr, Ernst & Falk, Armin, 2002. "Psychological Foundations of Incentives," IZA Discussion Papers 507, Institute for the Study of Labor (IZA).
- Ernst Fehr & Armin Falk, 2002. "Psychological Foundations of Incentives," CESifo Working Paper Series 714, CESifo Group Munich.
- Friedman, Daniel, 1991. "Evolutionary Games in Economics," Econometrica, Econometric Society, vol. 59(3), pages 637-66, May.
- Jörg Oechssler & Burkhard C. Schipper, 2000.
"Can You Guess the Game You're Playing?,"
Bonn Econ Discussion Papers
bgse11_2000, University of Bonn, Germany.
- Sarin, R. & Vahid, F., 1999.
"Predicting how People Play Games: a Simple Dynamic Model of Choice,"
Monash Econometrics and Business Statistics Working Papers
12/99, Monash University, Department of Econometrics and Business Statistics.
- Sarin, Rajiv & Vahid, Farshid, 2001. "Predicting How People Play Games: A Simple Dynamic Model of Choice," Games and Economic Behavior, Elsevier, vol. 34(1), pages 104-122, January.
- Eddie Dekel & Drew Fudenberg & David K. Levine, 2000.
"Learning to Play Bayesian Games,"
1322, Northwestern University, Center for Mathematical Studies in Economics and Management Science, revised Jul 2001.
- Eddie Dekel & Drew Fudenberg & David K. Levine, 2001. "Learning to Play Bayesian Games," Harvard Institute of Economic Research Working Papers 1926, Harvard - Institute of Economic Research.
- Dekel, Eddie & Fudenberg, Drew & Levine, David, 2004. "Learning to Play Bayesian Games," Scholarly Articles 3200612, Harvard University Department of Economics.
- Eddie Dekel & Drew Fudenberg & David K Levine, 2002. "Learning to Play Bayesian Games," Levine's Working Paper Archive 625018000000000151, David K. Levine.
- Tesfatsion, Leigh S., 2001.
"Introduction to the Special Issue on Agent-Based Computational Economics,"
Staff General Research Papers Archive
10038, Iowa State University, Department of Economics.
- Tesfatsion, Leigh, 2001. "Introduction to the special issue on agent-based computational economics," Journal of Economic Dynamics and Control, Elsevier, vol. 25(3-4), pages 281-293, March.
- Tesfatsion, Leigh S., 2001. "Introduction to the Special Issue on Agent-Based Computational Economics," Staff General Research Papers Archive 1915, Iowa State University, Department of Economics.
- Alchian, Armen A & Demsetz, Harold, 1972.
"Production , Information Costs, and Economic Organization,"
American Economic Review,
American Economic Association, vol. 62(5), pages 777-95, December.
- Armen A. Alchian & Harold Demsetz, 1971. "Production, Information Costs and Economic Organizations," UCLA Economics Working Papers 10A, UCLA Department of Economics.
- Leigh Tesfatsion, 2002. "Agent-Based Computational Economics," Computational Economics 0203001, EconWPA, revised 15 Aug 2002.
- Edgar L. Feige, 2003. "Underground Activity And Institutional Change: Productive, Protective And Predatory Behavior In Transition Economies," Development and Comp Systems 0305001, EconWPA.
- Kreps, David M. & Wilson, Robert, 1982.
"Reputation and imperfect information,"
Journal of Economic Theory,
Elsevier, vol. 27(2), pages 253-279, August.
- Chen, Yan & Khoroshilov, Yuri, 2003. "Learning under limited information," Games and Economic Behavior, Elsevier, vol. 44(1), pages 1-25, July.
- Kalai, Ehud & Lehrer, Ehud, 1995. "Subjective games and equilibria," Games and Economic Behavior, Elsevier, vol. 8(1), pages 123-163.
- Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September.
- Douglass C. North, 1993. "The New Institutional Economics and Development," Economic History 9309002, EconWPA.
- Kalai, Ehud & Lehrer, Ehud, 1993. "Subjective Games and Equilibria," Working Papers 875, California Institute of Technology, Division of the Humanities and Social Sciences.
- Fudenberg, Drew & Levine, David, 1998.
"Learning in games,"
European Economic Review,
Elsevier, vol. 42(3-5), pages 631-639, May.
- Alchian, Armen A. & Demsetz, Harold, 1973. "The Property Right Paradigm," The Journal of Economic History, Cambridge University Press, vol. 33(01), pages 16-27, March.
- Douglass C. North, 1993. "Five Propositions about Institutional Change," Economic History 9309001, EconWPA.
- Joel Hellman & Daniel Kaufmann, 2003. "The Inequality of Influence," Development and Comp Systems 0308005, EconWPA.
- Friedman, Daniel, 1996. "Equilibrium in Evolutionary Games: Some Experimental Results," Economic Journal, Royal Economic Society, vol. 106(434), pages 1-25, January.
When requesting a correction, please mention this item's handle: RePEc:sce:scecf4:178. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Christopher F. Baum)
If references are entirely missing, you can add them using this form.