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Framing and Misperceptions in a Public Good Experiment

Listed author(s):
  • Toke Reinholt Fosgaard

    ()

    (Institute of Food and Resource Economics, University of Copenhagen)

  • Lars Gårn Hansen

    ()

    (Institute of Food and Resource Economics, University of Copenhagen)

  • Erik Wengström

    ()

    (Department of Economics, University of Lund
    Department of Economics, University of Copenhagen)

Earlier studies have found that a substantial part of the contributions in public good games can be explained by subjects misperceiving the game's incentives. Using a large-scale public good experiment, we show that subtle changes in how the game is framed substantially affect such misperceptions and that this explains major parts of framing effect on subjects' behavior. When controlling for the different levels of misperception between frames, the framing effect on subjects' cooperation preferences disappears.

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File URL: http://okonomi.foi.dk/workingpapers/WPpdf/WP2011/WP_2011_11_framing_and_misperceptions_revised.pdf
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Paper provided by University of Copenhagen, Department of Food and Resource Economics in its series IFRO Working Paper with number 2011/11.

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Length: 33 pages
Date of creation: Jul 2011
Date of revision: Oct 2012
Handle: RePEc:foi:wpaper:2011_11
Contact details of provider: Web page: http://www.ifro.ku.dk/english/
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  1. James Andreoni, 1995. "Warm-Glow versus Cold-Prickle: The Effects of Positive and Negative Framing on Cooperation in Experiments," The Quarterly Journal of Economics, Oxford University Press, vol. 110(1), pages 1-21.
  2. Raj Chetty & Adam Looney & Kory Kroft, 2009. "Salience and Taxation: Theory and Evidence," American Economic Review, American Economic Association, vol. 99(4), pages 1145-1177, September.
  3. Claudia Keser & Frans A.A.M. van Winden, 2000. "Conditional Cooperation and Voluntary Contributions to Public Goods," Tinbergen Institute Discussion Papers 00-011/1, Tinbergen Institute.
  4. Susan M. Dynarski & Judith E. Scott-Clayton, 2008. "Complexity and Targeting in Federal Student Aid: A Quantitative Analysis," NBER Chapters,in: Tax Policy and the Economy, Volume 22, pages 109-150 National Bureau of Economic Research, Inc.
  5. Ellingsen, Tore & Johannesson, Magnus & Mollerstrom, Johanna & Munkhammar, Sara, 2012. "Social framing effects: Preferences or beliefs?," Games and Economic Behavior, Elsevier, vol. 76(1), pages 117-130.
  6. Ralph-C Bayer & Elke Renner & Rupert Sausgruber, 2009. "Confusion and Reinforcement Learning in Experimental Public Goods Games," NRN working papers 2009-22, The Austrian Center for Labor Economics and the Analysis of the Welfare State, Johannes Kepler University Linz, Austria.
  7. Benedikt Herrmann & Christian Thöni, 2009. "Measuring conditional cooperation: a replication study in Russia," Experimental Economics, Springer;Economic Science Association, vol. 12(1), pages 87-92, March.
  8. Gallagher, Kelly Sims & Muehlegger, Erich, 2011. "Giving green to get green? Incentives and consumer adoption of hybrid vehicle technology," Journal of Environmental Economics and Management, Elsevier, vol. 61(1), pages 1-15, January.
  9. Ferraro Paul J & Vossler Christian A, 2010. "The Source and Significance of Confusion in Public Goods Experiments," The B.E. Journal of Economic Analysis & Policy, De Gruyter, vol. 10(1), pages 1-42, July.
  10. Daniel Houser & Robert Kurzban, 2002. "Revisiting Kindness and Confusion in Public Goods Experiments," American Economic Review, American Economic Association, vol. 92(4), pages 1062-1069, September.
  11. Peter Bohm, 1972. "Estimating the demand for public goods: An experiment," Framed Field Experiments 00126, The Field Experiments Website.
  12. Eileen Chou & Margaret McConnell & Rosemarie Nagel & Charles Plott, 2009. "The control of game form recognition in experiments: understanding dominant strategy failures in a simple two person “guessing” game," Experimental Economics, Springer;Economic Science Association, vol. 12(2), pages 159-179, June.
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