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Clique games: a family of games with coincidence between the nucleolus and the Shapley value

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  • Trudeau, Christian
  • Vidal-Puga, Juan

Abstract

We introduce a new family of cooperative games for which there is coincidence between the nucleolus and the Shapley value. These so-called clique games are such that agents are divided into cliques, with the value created by a coalition linearly increasing with the number of agents belonging to the same clique. Agents can belong to multiple cliques, but for a pair of cliques, at most a single agent belong to their intersection. Finally, if two agents do not belong to the same clique, there is at most one way to link the two agents through a chain of agents, with any two non-adjacent agents in the chain belonging to disjoint sets of cliques. We provide multiple examples for clique games. Graph-induced games, either when the graph indicates cooperation possibilities or impossibilities, provide us with opportunities to confirm existing results or discover new ones. A particular focus are the minimum cost spanning tree problems. Our result allows us to obtain new coincidence results between the nucleolus and the Shapley value, as well as other cost sharing methods for the minimum cost spanning tree problem.

Suggested Citation

  • Trudeau, Christian & Vidal-Puga, Juan, 2018. "Clique games: a family of games with coincidence between the nucleolus and the Shapley value," MPRA Paper 96710, University Library of Munich, Germany.
  • Handle: RePEc:pra:mprapa:96710
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    Cited by:

    1. Elena Iñarra & Roberto Serrano & Ken-Ichi Shimomura, 2020. "The Nucleolus, the Kernel, and the Bargaining Set: An Update," Revue économique, Presses de Sciences-Po, vol. 71(2), pages 225-266.
    2. Christian Trudeau, 2023. "Minimum cost spanning tree problems as value sharing problems," International Journal of Game Theory, Springer;Game Theory Society, vol. 52(1), pages 253-272, March.
    3. José-Manuel Giménez-Gómez & Josep E Peris & Begoña Subiza, 2020. "An egalitarian approach for sharing the cost of a spanning tree," PLOS ONE, Public Library of Science, vol. 15(7), pages 1-14, July.
    4. Bergantiños, Gustavo & Vidal-Puga, Juan, 2020. "Cooperative games for minimum cost spanning tree problems," MPRA Paper 104911, University Library of Munich, Germany.
    5. Hernández, Penélope & Peris, Josep E. & Vidal-Puga, Juan, 2023. "A non-cooperative approach to the folk rule in minimum cost spanning tree problems," European Journal of Operational Research, Elsevier, vol. 307(2), pages 922-928.
    6. Gustavo Bergantiños & Juan Vidal-Puga, 2021. "A review of cooperative rules and their associated algorithms for minimum-cost spanning tree problems," SERIEs: Journal of the Spanish Economic Association, Springer;Spanish Economic Association, vol. 12(1), pages 73-100, March.

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    More about this item

    Keywords

    nucleolus; Shapley value; clique; minimum cost spanning tree;
    All these keywords.

    JEL classification:

    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games

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