Trust, Truth, Status and Identity: an experimental inquiry
In an experiment involving a standard trust game and a costless signalling game, it is demonstrated that economically relevant norm-based behaviors (trust, reciprocity and truth-telling) vary with social identity. The experimental procedure induced two trivial social identities. In one version, a status difference was induced. The results permitted a succinct description of identity effects: subjects held own-group members to a higher standard; and high status subjects held everyone, including themselves, to a higher standard. To illustrate the “high status/high standards” phenomenon, subjects’ “standards” were estimated from a simple identity model for a subset of the data.
|Date of creation:||2008|
|Date of revision:||Oct 2008|
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"Social Identity and Punishment,"
EIEF Working Papers Series
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- Werner Güth & Matteo Ploner & Vittoria Levati, "undated". "The Effect of Group Identity in an Investment Game," Papers on Strategic Interaction 2005-06, Max Planck Institute of Economics, Strategic Interaction Group.
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