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Strategic risk and response time across games

Author

Listed:
  • Pablo Brañas-Garza

    (Hendon Campus, The Burroughs)

  • Debrah Meloso

    () (Toulouse Business School)

  • Luis Miller

    (University of the Basque Country (UPV/EHU))

Abstract

Abstract Experimental data for two types of bargaining games are used to study the role of strategic risk in the decision making process that takes place when subjects play a game only once. The bargaining games are the ultimatum game (UG) and the yes-or-no game (YNG). Strategic risk in a game stems from the effect on one player’s payoff of the behavior of other players. In the UG this risk is high, while it is nearly absent in the YNG. In studying the decision making process of subjects we use the time elapsed before a choice is made (response time) as a proxy for amount of thought or introspection. We find that response times are on average larger in the UG than in the YNG, indicating a positive correlation between strategic risk and introspection. In both games the behavior of subjects with large response times is more dispersed than that of subjects with small response times. In the UG larger response time is associated with less generous and thus riskier behavior, while it is associated with more generous behavior in the YNG.

Suggested Citation

  • Pablo Brañas-Garza & Debrah Meloso & Luis Miller, 2017. "Strategic risk and response time across games," International Journal of Game Theory, Springer;Game Theory Society, vol. 46(2), pages 511-523, May.
  • Handle: RePEc:spr:jogath:v:46:y:2017:i:2:d:10.1007_s00182-016-0541-y
    DOI: 10.1007/s00182-016-0541-y
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    References listed on IDEAS

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    Citations

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    Cited by:

    1. Duffy, Sean & Smith, John, 2011. "Cognitive load in the multi-player prisoner's dilemma game," MPRA Paper 30856, University Library of Munich, Germany.
    2. Brice Corgnet & Antonio M. Espín & Roberto Hernán-González, 2015. "The cognitive basis of social behavior: cognitive reflection overrides antisocial but not always prosocial motives," Working Papers 15-04, Chapman University, Economic Science Institute.
    3. Astrid Matthey & Tobias Regner, 2011. "Do I Really Want to Know? A Cognitive Dissonance-Based Explanation of Other-Regarding Behavior," Games, MDPI, Open Access Journal, vol. 2(1), pages 1-22, February.
    4. Ubeda, Paloma, 2014. "The consistency of fairness rules: An experimental study," Journal of Economic Psychology, Elsevier, vol. 41(C), pages 88-100.
    5. Krawczyk, Michał & Sylwestrzak, Marta, 2018. "Exploring the role of deliberation time in non-selfish behavior: The double response method," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 72(C), pages 121-134.
    6. Ariel Rubenstein, 2013. "Response time and decision making: An experimental study," Judgment and Decision Making, Society for Judgment and Decision Making, vol. 8(5), pages 540-551, September.
    7. Alexander W. Cappelen & Ulrik H. Nielsen & Bertil Tungodden & Jean-Robert Tyran & Erik Wengström, 2016. "Fairness is intuitive," Experimental Economics, Springer;Economic Science Association, vol. 19(4), pages 727-740, December.
    8. Pablo Brañas-Garza, 2008. "Expected Behavior in the Dictator Game," ThE Papers 08/12, Department of Economic Theory and Economic History of the University of Granada..
    9. Sonntag, Axel & Poulsen, Anders, 2019. "Focality is intuitive - Experimental evidence on the effects of time pressure in coordination games," MPRA Paper 92262, University Library of Munich, Germany.
    10. Rubinstein, Ariel, 2012. "Response Time and Decision Making: A “Free” Experimental Study," Foerder Institute for Economic Research Working Papers 275782, Tel-Aviv University > Foerder Institute for Economic Research.
    11. Recalde, María P. & Riedl, Arno & Vesterlund, Lise, 2018. "Error-prone inference from response time: The case of intuitive generosity in public-good games," Journal of Public Economics, Elsevier, vol. 160(C), pages 132-147.
    12. Duffy, Sean & Smith, John, 2014. "Cognitive load in the multi-player prisoner's dilemma game: Are there brains in games?," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 51(C), pages 47-56.
    13. repec:gam:jgames:v:9:y:2018:i:2:p:16-:d:138834 is not listed on IDEAS
    14. Chen, Chia-Ching & Chiu, I-Ming & Smith, John & Yamada, Tetsuji, 2013. "Too smart to be selfish? Measures of cognitive ability, social preferences, and consistency," Journal of Economic Behavior & Organization, Elsevier, vol. 90(C), pages 112-122.
    15. Piovesan, Marco & Wengström, Erik, 2009. "Fast or fair? A study of response times," Economics Letters, Elsevier, vol. 105(2), pages 193-196, November.
    16. Sean Duffy & Tyson Hartwig & John Smith, 2014. "Costly and discrete communication: an experimental investigation," Theory and Decision, Springer, vol. 76(3), pages 395-417, March.
    17. Shu-Heng Chen & Ye-Rong Du & Lee-Xieng Yang, 2014. "Cognitive capacity and cognitive hierarchy: a study based on beauty contest experiments," Journal of Economic Interaction and Coordination, Springer;Society for Economic Science with Heterogeneous Interacting Agents, vol. 9(1), pages 69-105, April.
    18. Hubert Janos Kiss & Ismael Rodriguez-Lara & Alfonso Rosa-Garcia, 2018. "Does response time predict withdrawal decisions? Lessons from a bank-run experiment," IEHAS Discussion Papers 1809, Institute of Economics, Centre for Economic and Regional Studies.
    19. Anders Poulsen & Axel Sonntag, 2019. "Focality is Intuitive - Experimental Evidence on the Effects of Time Pressure in Coordination Games," Working Paper series, University of East Anglia, Centre for Behavioural and Experimental Social Science (CBESS) 19-01, School of Economics, University of East Anglia, Norwich, UK..
    20. Lotito, Gianna & Migheli, Matteo & Ortona, Guido, 2019. "Some Experimental Evidence on Type Stability and Response Times," Department of Economics and Statistics Cognetti de Martiis. Working Papers 201919, University of Turin.

    More about this item

    Keywords

    Response time; Ultimatum game; Yes-or-no game; Strategic risk;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior

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