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Framing and Feedback in Social Dilemmas with Partners and Strangers

Author

Listed:
  • Caleb A. Cox

    (Department of Economics, Virginia Commonwealth University, Snead Hall, 301 W. Main Street, P.O. Box 844000, Richmond, VA 23284-4000, USA)

  • Brock Stoddard

    (Department of Economics, University of South Dakota, Beacom Hall, 414 E Clark St., Vermillion,SD 57069, USA)

Abstract

We study framing effects in repeated social dilemmas by comparing payoff-equivalent Give- and Take-framed public goods games under varying matching mechanisms (Partners or Strangers) and levels of feedback (Aggregate or Individual). In the Give-framed game, players contribute to a public good, while in the Take-framed game, players take from an existing public good. The results show Take framing and Individual-level feedback lead to more extreme behavior (free-riding and full cooperation), especially for Partners. These results suggest Take framing and Individual-level feedback increase the variability of cooperation.

Suggested Citation

  • Caleb A. Cox & Brock Stoddard, 2015. "Framing and Feedback in Social Dilemmas with Partners and Strangers," Games, MDPI, vol. 6(4), pages 1-19, September.
  • Handle: RePEc:gam:jgames:v:6:y:2015:i:4:p:394-412:d:56459
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    References listed on IDEAS

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