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Information and Its Value in Zero-Sum Repeated Games

  • Ehud Lehrer
  • Dinah Rosenberg

Two players play an unknown zero-sum repeated game. Before the game starts one player may receive signals, whose nature is specified by an information structure, regarding the game actually played. We characterize when one information structure is better for the maximizer than another. We also characterize those functions defined on partitions that determine the equilibrium payoff when one player is informed about the cell of the partition that contains the realized state.

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Paper provided by EconWPA in its series Game Theory and Information with number 0312003.

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Date of creation: 10 Dec 2003
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Handle: RePEc:wpa:wuwpga:0312003
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  1. Itzhak Gilboa & Ehud Lehrer, 1989. "The Value of Information -- An Axiomatic Approach," Discussion Papers 835, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
  2. Mertens, J.-F., 1986. "Repeated games," CORE Discussion Papers 1986024, Université catholique de Louvain, Center for Operations Research and Econometrics (CORE).
  3. Olivier Gossner, 1996. "Comparison of information structures," Economics Working Papers 169, Department of Economics and Business, Universitat Pompeu Fabra.
  4. Gossner, Olivier, 1998. "Secure Protocols or How Communication Generates Correlation," Journal of Economic Theory, Elsevier, vol. 83(1), pages 69-89, November.
  5. Bassan, B. & Gossner, O. & Scarsini, M. & Zamir, S., 1999. "A Class of Games with Positive Value of Information," Papers 99-32, Paris X - Nanterre, U.F.R. de Sc. Ec. Gest. Maths Infor..
  6. Gossner, Olivier, 1998. "Secure Protocols or How Communication Generates Correlation," Economics Papers from University Paris Dauphine 123456789/6244, Paris Dauphine University.
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