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The target projection dynamic

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  • Tsakas, Elias
  • Voorneveld, Mark

Abstract

We study the target projection dynamic, a model of learning in normal form games. The dynamic is given a microeconomic foundation in terms of myopic optimization under control costs due to a certain status-quo bias. We establish a number of desirable properties of the dynamic: existence, uniqueness and continuity of solution trajectories, Nash stationarity, positive correlation with payoffs, and innovation. Sufficient conditions are provided under which strictly dominated strategies are wiped out. Finally, some stability results are provided for special classes of games.

Suggested Citation

  • Tsakas, Elias & Voorneveld, Mark, 2009. "The target projection dynamic," Games and Economic Behavior, Elsevier, vol. 67(2), pages 708-719, November.
  • Handle: RePEc:eee:gamebe:v:67:y:2009:i:2:p:708-719
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    Cited by:

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    4. Minyu Shen & Feng Xiao & Weihua Gu & Hongbo Ye, 2024. "Cognitive Hierarchy in Day-to-day Network Flow Dynamics," Papers 2409.11908, arXiv.org.
    5. Reinoud Joosten & Berend Roorda, 2011. "On evolutionary ray-projection dynamics," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 74(2), pages 147-161, October.
    6. Sylvain Sorin & Cheng Wan, 2016. "Finite composite games: Equilibria and dynamics," Post-Print hal-02885860, HAL.
    7. Reinoud Joosten & Berend Roorda, 2008. "Generalized projection dynamics in evolutionary game theory," Papers on Economics and Evolution 2008-11, Philipps University Marburg, Department of Geography.
    8. Sandholm, William H., 2015. "Population Games and Deterministic Evolutionary Dynamics," Handbook of Game Theory with Economic Applications,, Elsevier.
    9. Dai Zusai, 2018. "Tempered best response dynamics," International Journal of Game Theory, Springer;Game Theory Society, vol. 47(1), pages 1-34, March.

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    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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