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Sophisticated Experience-Weighted Attraction Learning and Strategic Teaching in Repeated Games

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Author Info
Camerer, Colin F.
Ho, Teck-Hua
Chong, Juin-Kuan

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Article provided by Elsevier in its journal Journal of Economic Theory.

Volume (Year): 104 (2002)
Issue (Month): 1 (May)
Pages: 137-188
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Handle: RePEc:eee:jetheo:v:104:y:2002:i:1:p:137-188

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Web page: http://www.elsevier.com/locate/inca/622869

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  1. Martin G. Kocher & Matthias Sutter & Florian Wakolbinger, 2007. "The impact of naive advice and observational learning in beauty-contest games," Working Papers 2007-01, Faculty of Economics and Statistics, University of Innsbruck. [Downloadable!]
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  2. David J. Cooper & John H. Kagel, 2005. "Are Two Heads Better Than One? Team versus Individual Play in Signaling Games," American Economic Review, American Economic Association, vol. 95(3), pages 477-509, June. [Downloadable!]
  3. Jordi Brandts & David J. Cooper, 2006. "A Change Would Do You Good .... An Experimental Study on How to Overcome Coordination Failure in Organizations," American Economic Review, American Economic Association, vol. 96(3), pages 669-693, June. [Downloadable!]
  4. Andrea Morone & Serena Sandri & Tobias Uske, 2006. "On the absorbability of the Guessing Game Theory - A Theoretical and Experimental Analysis," Papers on Strategic Interaction 2006-33, Max Planck Institute of Economics, Strategic Interaction Group. [Downloadable!]
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  5. Mengel, Friederike, 2008. "Learning by (limited) forward looking players," Research Memoranda 053, Maastricht : METEOR, Maastricht Research School of Economics of Technology and Organization. [Downloadable!]
  6. Blume, Andreas & DeJong, Douglas V. & Maier, Michael, 2005. "Learning strategic sophistication," Discussion Paper 59, Tilburg University, Center for Economic Research. [Downloadable!]
  7. Nathaniel T Wilcox, 2003. "Heterogeneity and Learning Principles," Levine's Bibliography 666156000000000435, UCLA Department of Economics. [Downloadable!]
  8. Plott, Charles R. & Callander, Steven, 2002. "Principles of network development and evolution: An experimental study (formally - Networks: An Experimental Study)," Working Papers 1156, California Institute of Technology, Division of the Humanities and Social Sciences. [Downloadable!]
  9. Peter Dürsch & Albert Kolb & Jörg Oechssler & Burkhard C. Schipper, 2005. "Rage Against the Machines: How Subjects Learn to Play Against Computers," Discussion Papers 63, SFB/TR 15 Governance and the Efficiency of Economic Systems, Free University of Berlin, Humboldt University of Berlin, University of Bonn, University of Mannheim, University of Munich. [Downloadable!]
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  10. Alan Mehlenbacher, 2007. "Multiagent System Platform for Auction Simulations," Department Discussion Papers 0706, Department of Economics, University of Victoria. [Downloadable!]
  11. Alan Mehlenbacher, 2009. "Multiagent System Simulations of Signal Averaging in English Auctions with Two-Dimensional Value Signals," Computational Economics, Springer, vol. 34(2), pages 119-143, September. [Downloadable!] (restricted)
  12. David Cooper, 2007. "An introduction to the symposium on behavioral game theory," Economic Theory, Springer, vol. 33(1), pages 1-10, October. [Downloadable!] (restricted)
  13. Alan Mehlenbacher, 2007. "Multiagent System Simulations of Sealed-Bid Auctions with Two-Dimensional Value Signals," Department Discussion Papers 0707, Department of Economics, University of Victoria. [Downloadable!]
  14. Jordi Brandts & David J. Cooper, 2004. "A Change Would Do You Good . . . An Experimental Study on How to Overcome Coordination Failure in Organizations," UFAE and IAE Working Papers 606.04, Unitat de Fonaments de l'Anàlisi Econòmica (UAB) and Institut d'Anàlisi Econòmica (CSIC). [Downloadable!]
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