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Parametric Adaptive Learning

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Author Info
Dana Heller (University of Chicago)
Abstract

We investigate a general parametric model of adaptive learning. The model spans most of the adaptive learning procedures proposed in the literature where agents optimize given their ranking over actions, perhaps allowing for experimentation. It provides a convenient parametric framework to analyze experimental data and to compare the performance of previously proposed models. We study the asymptotic behavior of the model for different values of the three parameters. We identify several ``parameter clusters'' that result in qualitatively similar behavior. The analysis points out crucial parameter values and the important relationships between them.

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Paper provided by Econometric Society in its series Econometric Society World Congress 2000 Contributed Papers with number 1496.

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Date of creation: 01 Aug 2000
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Handle: RePEc:ecm:wc2000:1496

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  1. Sarin, R. & Vahid, F., 1999. "Predicting how People Play Games: a Simple Dynamic Model of Choice," Monash Econometrics and Business Statistics Working Papers 12/99, Monash University, Department of Econometrics and Business Statistics. [Downloadable!]
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  2. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September. [Downloadable!] (restricted)
  3. Fudenberg Drew & Kreps David M., 1993. "Learning Mixed Equilibria," Games and Economic Behavior, Elsevier, vol. 5(3), pages 320-367, July. [Downloadable!] (restricted)
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  4. Colin Camerer & Teck-Hua Ho, 1999. "Experience-weighted Attraction Learning in Normal Form Games," Econometrica, Econometric Society, vol. 67(4), pages 827-874, July.
  5. David Easley & Aldo Rustichini, 1999. "Choice without Beliefs," Econometrica, Econometric Society, vol. 67(5), pages 1157-1184, September.
  6. Borgers, Tilman & Sarin, Rajiv, 2000. "Naive Reinforcement Learning with Endogenous Aspirations," International Economic Review, Department of Economics, University of Pennsylvania and Osaka University Institute of Social and Economic Research Association, vol. 41(4), pages 921-50, November.
  7. Ed Hopkins, 2001. "Two Competing Models of How People Learn in Games," NajEcon Working Paper Reviews 625018000000000226, www.najecon.org. [Downloadable!]
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  8. Fudenberg, Drew & Levine, David, 1998. "Learning in games," European Economic Review, Elsevier, vol. 42(3-5), pages 631-639, May. [Downloadable!] (restricted)
  9. Nick Feltovich, 2000. "Reinforcement-Based vs. Belief-Based Learning Models in Experimental Asymmetric-Information," Econometrica, Econometric Society, vol. 68(3), pages 605-642, May.
  10. Sarin, Rajiv & Vahid, Farshid, 1999. "Payoff Assessments without Probabilities: A Simple Dynamic Model of Choice," Games and Economic Behavior, Elsevier, vol. 28(2), pages 294-309, August. [Downloadable!] (restricted)
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