IDEAS home Printed from https://ideas.repec.org/a/eee/jetheo/v122y2005i1p1-36.html
   My bibliography  Save this article

On the convergence of reinforcement learning

Author

Listed:
  • Beggs, A.W.

Abstract

This paper examines the convergence of payoffs and strategies in Erev and Roth`s model of reinforcement learning. When all players use this rule it eliminates iteratively dominated strategies and in two-person constant-sum games average payoffs converge to the value of the game. Strategies converge in constant-sum games with unique equilibria if they are pure or in 2
(This abstract was borrowed from another version of this item.)

Suggested Citation

  • Beggs, A.W., 2005. "On the convergence of reinforcement learning," Journal of Economic Theory, Elsevier, vol. 122(1), pages 1-36, May.
  • Handle: RePEc:eee:jetheo:v:122:y:2005:i:1:p:1-36
    as

    Download full text from publisher

    File URL: http://www.sciencedirect.com/science/article/pii/S0022-0531(04)00142-5
    Download Restriction: Full text for ScienceDirect subscribers only
    ---><---

    As the access to this document is restricted, you may want to look for a different version below or search for a different version of it.

    Other versions of this item:

    References listed on IDEAS

    as
    1. Fudenberg, Drew & Levine, David, 1998. "Learning in games," European Economic Review, Elsevier, vol. 42(3-5), pages 631-639, May.
    2. Martin Posch, 1997. "Cycling in a stochastic learning algorithm for normal form games," Journal of Evolutionary Economics, Springer, vol. 7(2), pages 193-207.
    3. Sergiu Hart & Andreu Mas-Colell, 2013. "A Simple Adaptive Procedure Leading To Correlated Equilibrium," World Scientific Book Chapters, in: Simple Adaptive Strategies From Regret-Matching to Uncoupled Dynamics, chapter 2, pages 17-46, World Scientific Publishing Co. Pte. Ltd..
    4. Sergiu Hart & Andreu Mas-Colell, 2013. "A General Class Of Adaptive Strategies," World Scientific Book Chapters, in: Simple Adaptive Strategies From Regret-Matching to Uncoupled Dynamics, chapter 3, pages 47-76, World Scientific Publishing Co. Pte. Ltd..
    5. Borgers, Tilman & Sarin, Rajiv, 1997. "Learning Through Reinforcement and Replicator Dynamics," Journal of Economic Theory, Elsevier, vol. 77(1), pages 1-14, November.
    6. Colin Camerer & Teck-Hua Ho, 1999. "Experience-weighted Attraction Learning in Normal Form Games," Econometrica, Econometric Society, vol. 67(4), pages 827-874, July.
    7. Ed Hopkins, 2002. "Two Competing Models of How People Learn in Games," Econometrica, Econometric Society, vol. 70(6), pages 2141-2166, November.
    8. Josef Hofbauer & Karl H. Schlag, 2000. "Sophisticated imitation in cyclic games," Journal of Evolutionary Economics, Springer, vol. 10(5), pages 523-543.
    9. Rustichini, Aldo, 1999. "Optimal Properties of Stimulus--Response Learning Models," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 244-273, October.
    10. Laslier, Jean-Francois & Topol, Richard & Walliser, Bernard, 2001. "A Behavioral Learning Process in Games," Games and Economic Behavior, Elsevier, vol. 37(2), pages 340-366, November.
    11. Gale, John & Binmore, Kenneth G. & Samuelson, Larry, 1995. "Learning to be imperfect: The ultimatum game," Games and Economic Behavior, Elsevier, vol. 8(1), pages 56-90.
    12. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-881, September.
    13. Arthur, W Brian, 1993. "On Designing Economic Agents That Behave Like Human Agents," Journal of Evolutionary Economics, Springer, vol. 3(1), pages 1-22, February.
    14. Kuan, Chung-Ming & White, Halbert, 1994. "Adaptive Learning with Nonlinear Dynamics Driven by Dependent Processes," Econometrica, Econometric Society, vol. 62(5), pages 1087-1114, September.
    15. Benaim, Michel & Hirsch, Morris W., 1999. "Mixed Equilibria and Dynamical Systems Arising from Fictitious Play in Perturbed Games," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 36-72, October.
    16. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, December.
    Full references (including those not matched with items on IDEAS)

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Ed Hopkins, 2002. "Two Competing Models of How People Learn in Games," Econometrica, Econometric Society, vol. 70(6), pages 2141-2166, November.
    2. Ianni, A., 2002. "Reinforcement learning and the power law of practice: some analytical results," Discussion Paper Series In Economics And Econometrics 203, Economics Division, School of Social Sciences, University of Southampton.
    3. Ianni, Antonella, 2014. "Learning strict Nash equilibria through reinforcement," Journal of Mathematical Economics, Elsevier, vol. 50(C), pages 148-155.
    4. Mengel, Friederike, 2012. "Learning across games," Games and Economic Behavior, Elsevier, vol. 74(2), pages 601-619.
    5. Hopkins, Ed & Posch, Martin, 2005. "Attainability of boundary points under reinforcement learning," Games and Economic Behavior, Elsevier, vol. 53(1), pages 110-125, October.
    6. Mario Bravo & Mathieu Faure, 2013. "Reinforcement Learning with Restrictions on the Action Set," AMSE Working Papers 1335, Aix-Marseille School of Economics, France, revised 01 Jul 2013.
    7. Dridi, Slimane & Lehmann, Laurent, 2014. "On learning dynamics underlying the evolution of learning rules," Theoretical Population Biology, Elsevier, vol. 91(C), pages 20-36.
    8. Cominetti, Roberto & Melo, Emerson & Sorin, Sylvain, 2010. "A payoff-based learning procedure and its application to traffic games," Games and Economic Behavior, Elsevier, vol. 70(1), pages 71-83, September.
    9. Panayotis Mertikopoulos & William H. Sandholm, 2016. "Learning in Games via Reinforcement and Regularization," Mathematics of Operations Research, INFORMS, vol. 41(4), pages 1297-1324, November.
    10. Benaïm, Michel & Hofbauer, Josef & Hopkins, Ed, 2009. "Learning in games with unstable equilibria," Journal of Economic Theory, Elsevier, vol. 144(4), pages 1694-1709, July.
    11. Mohlin, Erik & Östling, Robert & Wang, Joseph Tao-yi, 2020. "Learning by similarity-weighted imitation in winner-takes-all games," Games and Economic Behavior, Elsevier, vol. 120(C), pages 225-245.
    12. Hofbauer, Josef & Hopkins, Ed, 2005. "Learning in perturbed asymmetric games," Games and Economic Behavior, Elsevier, vol. 52(1), pages 133-152, July.
    13. Funai, Naoki, 2022. "Reinforcement learning with foregone payoff information in normal form games," Journal of Economic Behavior & Organization, Elsevier, vol. 200(C), pages 638-660.
    14. Hopkins, Ed, 2007. "Adaptive learning models of consumer behavior," Journal of Economic Behavior & Organization, Elsevier, vol. 64(3-4), pages 348-368.
    15. Naoki Funai, 2019. "Convergence results on stochastic adaptive learning," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 68(4), pages 907-934, November.
    16. Oyarzun, Carlos & Sarin, Rajiv, 2013. "Learning and risk aversion," Journal of Economic Theory, Elsevier, vol. 148(1), pages 196-225.
    17. Alanyali, Murat, 2010. "A note on adjusted replicator dynamics in iterated games," Journal of Mathematical Economics, Elsevier, vol. 46(1), pages 86-98, January.
    18. Jonathan Newton, 2018. "Evolutionary Game Theory: A Renaissance," Games, MDPI, vol. 9(2), pages 1-67, May.
    19. Mertikopoulos, Panayotis & Sandholm, William H., 2018. "Riemannian game dynamics," Journal of Economic Theory, Elsevier, vol. 177(C), pages 315-364.
    20. Jakub Bielawski & Thiparat Chotibut & Fryderyk Falniowski & Michal Misiurewicz & Georgios Piliouras, 2022. "Unpredictable dynamics in congestion games: memory loss can prevent chaos," Papers 2201.10992, arXiv.org, revised Jan 2022.

    More about this item

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:eee:jetheo:v:122:y:2005:i:1:p:1-36. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Catherine Liu (email available below). General contact details of provider: http://www.elsevier.com/locate/inca/622869 .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.