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Cycling in a stochastic learning algorithm for normal form games

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Author Info
Martin Posch () (Institut f, r Medizinische Statistik der Universit, t Wien, Schwarzspanierstra, e 17, A-1090 Vienna, Austria)

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Abstract

In this paper we study a stochastic learning model for 2, 2 normal form games that are played repeatedly. The main emphasis is put on the emergence of cycles. We assume that the players have neither information about the payoff matrix of their opponent nor about their own. At every round each player can only observe his or her action and the payoff he or she receives. We prove that the learning algorithm, which is modeled by an urn scheme proposed by Arthur (1993), leads with positive probability to a cycling of strategy profiles if the game has a mixed Nash equilibrium. In case there are strict Nash equilibria, the learning process converges a.s. to the set of Nash equilibria.

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Publisher Info
Article provided by Springer in its journal Journal of Evolutionary Economics.

Volume (Year): 7 (1997)
Issue (Month): 2 ()
Pages: 193-207
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Handle: RePEc:spr:joevec:v:7:y:1997:i:2:p:193-207

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Related research
Keywords: Evolutionary games ; Learning ; Bounded rationality ; Learning algorithms;

Other versions of this item:

Find related papers by JEL classification:
C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information

Cited by:
(explanations, Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.)

  1. M. Keilbach & M. Posch, 1998. "Network Externalities and the Dynamics of Markets," Working Papers ir98089, International Institute for Applied Systems Analysis. [Downloadable!]
  2. Windrum,Paul, 1999. "Simulation models of technological innovation: A Review," Research Memoranda 005, Maastricht : MERIT, Maastricht Economic Research Institute on Innovation and Technology. [Downloadable!]
  3. Friederike Mengel, 2007. "Learning Across Games," Working Papers. Serie AD 2007-05, Instituto Valenciano de Investigaciones Económicas, S.A. (Ivie). [Downloadable!]
  4. Possajennikov, A., 1997. "An analysis of a simple reinforcing dynamics : learning to play an "egalitarian" equilibrium," Discussion Paper 19, Tilburg University, Center for Economic Research. [Downloadable!]
  5. Roger Waldeck & Eric Darmon, 2006. "Can boundedly rational sellers learn to play Nash?," Journal of Economic Interaction and Coordination, Springer, vol. 1(2), pages 147-169, November. [Downloadable!] (restricted)
  6. Ed Hopkins, 2004. "Two Competing Models of How People Learn in Games," ESE Discussion Papers 51, Edinburgh School of Economics, University of Edinburgh. [Downloadable!]
    Other versions:
  7. Max Keilbach, 1999. "Network Externalities and the Path Dependence of Markets: Will Bill Gates Make It?," Computing in Economics and Finance 1999 711, Society for Computational Economics.
  8. Antonella Ianni, 2007. "Learning Strict Nash Equilibria through Reinforcement," Economics Working Papers ECO2007/21, European University Institute. [Downloadable!]
  9. Ed Hopkins & Martin Posch, 2003. "Attainability of Boundary Points under Reinforcement Learning," Levine's Bibliography 506439000000000350, UCLA Department of Economics. [Downloadable!]
    Other versions:
  10. M. Posch & A. Pichler & K. Sigmund, 1998. "The Efficiency of Adapting Aspiration Levels," Working Papers ir98103, International Institute for Applied Systems Analysis. [Downloadable!]
  11. Antonio Cabrales & Walter Garcia Fontes, 2000. "Estimating Learning Models from Experimental Data," Economics Working Papers 501, Department of Economics and Business, Universitat Pompeu Fabra. [Downloadable!]
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