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Learning Strict Nash Equilibria through Reinforcement

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  • Ianni, Antonella

Abstract

This paper studies the analytical properties of the reinforcement learning model proposed in Erev and Roth (1998), also termed cumulative reinforcement learning in Laslier et al (2001). This stochastic model of learning in games accounts for two main elements: the law of effect (positive reinforcement of actions that perform well) and the law of practice (the magnitude of the reinforcement effect decreases with players' experience). The main results of the paper show that, if the solution trajectories of the underlying replicator equation converge exponentially fast, then, with probability arbitrarily close to one, all the realizations of the reinforcement learning process will, from some time on, lie within an " band of that solution. The paper improves upon results currently available in the literature by showing that a reinforcement learning process that has been running for some time and is found suffciently close to a strict Nash equilibrium, will reach it with probability one.

Suggested Citation

  • Ianni, Antonella, 2011. "Learning Strict Nash Equilibria through Reinforcement," MPRA Paper 33936, University Library of Munich, Germany.
  • Handle: RePEc:pra:mprapa:33936
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    References listed on IDEAS

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    1. Fudenberg, Drew & Levine, David, 1998. "Learning in games," European Economic Review, Elsevier, vol. 42(3-5), pages 631-639, May.
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    6. Borgers, Tilman & Sarin, Rajiv, 1997. "Learning Through Reinforcement and Replicator Dynamics," Journal of Economic Theory, Elsevier, vol. 77(1), pages 1-14, November.
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    9. Ed Hopkins, 2002. "Two Competing Models of How People Learn in Games," Econometrica, Econometric Society, vol. 70(6), pages 2141-2166, November.
    10. Beggs, A.W., 2005. "On the convergence of reinforcement learning," Journal of Economic Theory, Elsevier, vol. 122(1), pages 1-36, May.
    11. Ianni, Antonella, 2014. "Learning strict Nash equilibria through reinforcement," Journal of Mathematical Economics, Elsevier, vol. 50(C), pages 148-155.
    12. Laslier, Jean-Francois & Topol, Richard & Walliser, Bernard, 2001. "A Behavioral Learning Process in Games," Games and Economic Behavior, Elsevier, vol. 37(2), pages 340-366, November.
    13. Hopkins, Ed & Posch, Martin, 2005. "Attainability of boundary points under reinforcement learning," Games and Economic Behavior, Elsevier, vol. 53(1), pages 110-125, October.
    14. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-881, September.
    15. Arthur, W Brian, 1993. "On Designing Economic Agents That Behave Like Human Agents," Journal of Evolutionary Economics, Springer, vol. 3(1), pages 1-22, February.
    16. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, December.
    17. John G. Cross, 1973. "A Stochastic Learning Model of Economic Behavior," The Quarterly Journal of Economics, President and Fellows of Harvard College, vol. 87(2), pages 239-266.
    18. Izquierdo, Luis R. & Izquierdo, Segismundo S. & Gotts, Nicholas M. & Polhill, J. Gary, 2007. "Transient and asymptotic dynamics of reinforcement learning in games," Games and Economic Behavior, Elsevier, vol. 61(2), pages 259-276, November.
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    Citations

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    Cited by:

    1. Mandel, Antoine & Gintis, Herbert, 2016. "Decentralized Pricing and the equivalence between Nash and Walrasian equilibrium," Journal of Mathematical Economics, Elsevier, vol. 63(C), pages 84-92.
    2. Ianni, Antonella, 2014. "Learning strict Nash equilibria through reinforcement," Journal of Mathematical Economics, Elsevier, vol. 50(C), pages 148-155.
    3. Naoki Funai, 2019. "Convergence results on stochastic adaptive learning," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 68(4), pages 907-934, November.
    4. Ioannou, Christos A. & Romero, Julian, 2014. "A generalized approach to belief learning in repeated games," Games and Economic Behavior, Elsevier, vol. 87(C), pages 178-203.
    5. Jonathan Newton, 2018. "Evolutionary Game Theory: A Renaissance," Games, MDPI, vol. 9(2), pages 1-67, May.
    6. Funai, Naoki, 2022. "Reinforcement learning with foregone payoff information in normal form games," Journal of Economic Behavior & Organization, Elsevier, vol. 200(C), pages 638-660.

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    More about this item

    Keywords

    Strict Nash Equilibrium; Reinforcement Learning;

    JEL classification:

    • C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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