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A Behavioral Learning Process in Games

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Author Info
Laslier, Jean-Francois
Topol, Richard
Walliser, Bernard

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Abstract

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File URL: http://www.sciencedirect.com/science/article/B6WFW-458NM3G-5/2/c2243dd2b0f2f615ed64a89898afcb67
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Article provided by Elsevier in its journal Games and Economic Behavior.

Volume (Year): 37 (2001)
Issue (Month): 2 (November)
Pages: 340-366
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Handle: RePEc:eee:gamebe:v:37:y:2001:i:2:p:340-366

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Web page: http://www.elsevier.com/locate/inca/622836

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  1. Friederike Mengel, 2007. "Learning Across Games," Working Papers. Serie AD 2007-05, Instituto Valenciano de Investigaciones Económicas, S.A. (Ivie). [Downloadable!]
  2. Peter Dürsch & Albert Kolb & Jörg Oechssler & Burkhard C. Schipper, 2005. "Rage Against the Machines: How Subjects Learn to Play Against Computers," Discussion Papers 63, SFB/TR 15 Governance and the Efficiency of Economic Systems, Free University of Berlin, Humboldt University of Berlin, University of Bonn, University of Mannheim, University of Munich. [Downloadable!]
    Other versions:
  3. Ed Hopkins, 2004. "Two Competing Models of How People Learn in Games," ESE Discussion Papers 51, Edinburgh School of Economics, University of Edinburgh. [Downloadable!]
    Other versions:
  4. Antonella Ianni, 2007. "Learning Strict Nash Equilibria through Reinforcement," Economics Working Papers ECO2007/21, European University Institute. [Downloadable!]
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This page was last updated on 2009-11-7.


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