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Two competing models of how people learn in games (first version)

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Author Info
Ed Hopkins ()

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Abstract

Reinforcement learning and stochastic fictitious play are apparent rivals as models of human learning. They embody quite different assumptions about the processing of information and optimisation. This paper compares their properties and finds that they are far more similar than was thought. In particular, exponential fictitious play and a suitably perturbed reinforcement model have the same expected motion and therefore will have the same asymptotic behaviour. It is also shown that more general models of stochastic fictitious play and perturbed reinforcement learning have identical local stability properties. The main identifiable difference between the two models is speed: stochastic fictitious play gives rise to faster learning.

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Publisher Info
Paper provided by Edinburgh School of Economics, University of Edinburgh in its series ESE Discussion Papers with number 42.

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Date of creation: Apr 2004
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Handle: RePEc:edn:esedps:42

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Related research
Keywords: games; Reinforcement Learning; Fictitious Play;

Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information

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