Content
2020
- 51-68 What’s in the Box? Combating Counterfeit Medications in Pharmaceutical Supply Chains with Blockchain Vigilant Information Systems
In: Blockchain and Distributed Ledger Technology Use Cases
by Trevor Clohessy & Saima Clohessy - 51-84 Theory: Solutions to Foster Cooperation
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 55-65 MoPo Sane—Mobility Portal for Health Care Centers
In: Advances and New Trends in Environmental Informatics
by Benjamin Wagner vom Berg & Aina Andriamananony - 61-79 Data Sourcing and Data Partnerships: Opportunities for IS Sourcing Research
In: Information Systems Outsourcing
by Sirkka L. Jarvenpaa & M. Lynne Markus - 65-73 Consumers’ Emotional Response to the Use of Augmented Reality (AR): An Exploratory Study
In: Augmented Reality and Virtual Reality
by Pei-Shan Soon & Sanjaya Singh Gaur & Jessica Sze-Yin Ho - 67-78 Platform Sustainable Last-Mile-Logistics—One for ALL (14ALL)
In: Advances and New Trends in Environmental Informatics
by Benjamin Wagner vom Berg & Franziska Hanneken & Nico Reiß & Kristian Schopka & Nils Oetjen & Rick Hollmann - 69-94 A Use Case of Blockchain in Healthcare: Allergy Card
In: Blockchain and Distributed Ledger Technology Use Cases
by Rhode Ghislaine Nguewo Ngassam & Roxana Ologeanu-Taddei & Jorick Lartigau & Isabelle Bourdon - 75-84 Exploring How Augmented Reality and Virtual Reality Technologies Impact Business Model Innovation in Technology Companies in Germany
In: Augmented Reality and Virtual Reality
by Richard Hagl & Aidan Duane - 75-104 Designing Evolution Paths for Enterprise-Wide Information Systems
In: Design Science Research. Cases
by Robert Winter & Stephan Aier - 79-89 Scientific Partnership: A Pledge For a New Level of Collaboration Between Scientists and IT Specialists
In: Advances and New Trends in Environmental Informatics
by Jens Weismüller & Anton Frank - 83-100 Innovation in Outsourcing—An Empirical Analysis of Outsourcing Vendors’ Innovation Approaches
In: Information Systems Outsourcing
by Selina Meiser & Daniel Beimborn - 85-97 Implementation of Augmented Reality in Manufacturing: A Case Study Exercise
In: Augmented Reality and Virtual Reality
by Katrin E. Brunner & Christine Perey & Philipp A. Rauschnabel & Mark Sage - 85-113 Method
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 91-104 Emission-Based Routing Using the GraphHopper API and OpenStreetMap
In: Advances and New Trends in Environmental Informatics
by Martin Engelmann & Paul Schulze & Jochen Wittmann - 95-111 International Exchange of Financial Information on Distributed Ledgers: Outlook and Design Blueprint
In: Blockchain and Distributed Ledger Technology Use Cases
by Marco Crepaldi - 99-112 Augmented Reality in Training Processes with VISCOPIC
In: Augmented Reality and Virtual Reality
by Thomas Knauer-Arnold - 101-143 Emerging Innovation Ecosystems: The Critical Role of Distributed Innovation Agency
In: Information Systems Outsourcing
by Thomas Hurni & Jens Dibbern & Thomas L. Huber - 105-116 Digitally Enabled Sharing and the Circular Economy: Towards a Framework for Sustainability Assessment
In: Advances and New Trends in Environmental Informatics
by Maria J. Pouri & Lorenz M. Hilty - 105-127 A Design Science Approach to Implementing Flow-Based Information Systems Development (ISD)
In: Design Science Research. Cases
by Kieran Conboy & Denis Dennehy & Rob Gleasure - 113-122 Virtual Reality Becoming Part of Our Lives—Assessing Consumers’ Perceived Applicability of Virtual Reality Supported Tasks and a Critical Reflection on the Development
In: Augmented Reality and Virtual Reality
by Marc Herz & Vanessa Rahe - 113-131 A Blockchain Supported Solution for Compliant Digital Security Offerings
In: Blockchain and Distributed Ledger Technology Use Cases
by Andrew Le Gear - 115-139 Findings: Expressions of Contextual Challenges
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 117-130 Exploring the System Dynamics of Industrial Symbiosis (IS) with Machine Learning (ML) Techniques—A Framework for a Hybrid-Approach
In: Advances and New Trends in Environmental Informatics
by Anna Lütje & Martina Willenbacher & Martin Engelmann & Christian Kunisch & Volker Wohlgemuth - 125-138 Mixed Reality Media-Enabled Public Participation in Urban Planning
In: Augmented Reality and Virtual Reality
by Mario Wolf & Heinrich Söbke & Florian Wehking - 131-148 Graph-Grammars to Specify Dynamic Changes in Topology for Spatial-Temporal Processes
In: Advances and New Trends in Environmental Informatics
by Jochen Wittmann - 131-154 Using Business Process Management for Effective and Efficient Quality Management
In: Design Science Research. Cases
by Jörg Becker & Nico Clever & Stefan Fleischer & Steffen Höhenberger & Sebastian Rätzer - 133-148 A Blockchain-Driven Approach to Fulfill the GDPR Recording Requirements
In: Blockchain and Distributed Ledger Technology Use Cases
by Wolfgang Radinger-Peer & Bernhard Kolm - 139-149 Digital Topographies. Using AR to Represent Archival Material in Urban Space
In: Augmented Reality and Virtual Reality
by Sebastian Pranz & Simon Nestler & Klaus Neuburg - 141-180 Findings: Practices to Foster Cooperation
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 147-181 Knowledge Transfer in Software Maintenance Outsourcing: The Key Roles of Software Knowledge and Guided Learning Tasks
In: Information Systems Outsourcing
by Oliver Krancher & Jens Dibbern - 149-163 Online Anomaly Detection in Microbiological Data Sets
In: Advances and New Trends in Environmental Informatics
by Leonie Hannig & Lukas Weise & Jochen Wittmann - 149-170 Wibson: A Case Study of a Decentralized, Privacy-Preserving Data Marketplace
In: Blockchain and Distributed Ledger Technology Use Cases
by Matias Travizano & Carlos Sarraute & Mateusz Dolata & Aaron M. French & Horst Treiblmaier - 151-160 Designing Tomorrow’s Human-Machine Interfaces in Autonomous Vehicles: An Exploratory Study in Virtual Reality
In: Augmented Reality and Virtual Reality
by Sebastian Stadler & Henriette Cornet & Danqing Huang & Fritz Frenkler - 155-176 Usability Mining
In: Design Science Research. Cases
by Sharam Dadashnia & Constantin Houy & Peter Loos - 161-170 Using Augmented Reality Technology to Construct a Venue Navigation and Spatial Behavior Analysis System
In: Augmented Reality and Virtual Reality
by Chun-I Lee & Fu-Ren Xiao & Yi-Wen Hsu - 165-178 Applying Life Cycle Assessment to Simulation-Based Decision Support: A Swedish Waste Collection Case Study
In: Advances and New Trends in Environmental Informatics
by Yu Liu & Anna Syberfeldt & Mattias Strand - 171-184 Endless City Driver: Procedural Generation of Realistic Populated Virtual 3D City Environment
In: Augmented Reality and Virtual Reality
by Werner Gaisbauer & Jonas Prohaska & Ulrich Schweinitzer & Helmut Hlavacs - 171-200 Business Process Transformation in Natural Resources Development Using Blockchain: Indigenous Entrepreneurship, Trustless Technology, and Rebuilding Trust
In: Blockchain and Distributed Ledger Technology Use Cases
by Ushnish Sengupta & Henry Kim - 177-203 Designing Process Guidance Systems the Case of IT Service Management
In: Design Science Research. Cases
by Stefan Morana & Alexander Maedche - 181-203 Discussion
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 183-213 Cultural Intelligence of Offshore IT Suppliers
In: Information Systems Outsourcing
by Ning Su - 185-194 Using 5G Mobile to Enable the Growing Slate of VR and AR Applications
In: Augmented Reality and Virtual Reality
by Yufeng Zhuang & Tong Qu & Jolly Wong & Wanggen Wan & M. Claudia tom Dieck & Timothy Jung - 197-211 Impact of Virtual Embodiment on the Perception of Virtual Heights
In: Augmented Reality and Virtual Reality
by Eduard Wolf & Thomas Schüler & Karsten Morisse - 201-226 Smart City Applications on the Blockchain: Development of a Multi-layer Taxonomy
In: Blockchain and Distributed Ledger Technology Use Cases
by Esther Nagel & Johann Kranz - 205-208 Conclusion
In: Hybrid Virtual Teams in Shared Services Organizations
by Thomas Afflerbach - 207-227 Designing Platforms to Support Knowledge-Intensive Organizational Work
In: Design Science Research. Cases
by Sandeep Purao & Arvind Karunakaran - 215-226 Humanising AR in Design: Introducing Digital and Physical People to an Augmented Reality Design Visualisation Process for Theatre
In: Augmented Reality and Virtual Reality
by James Simpson - 215-231 Competing Institutional Logics in Impact Sourcing
In: Information Systems Outsourcing
by Fareesa Malik & Brian Nicholson - 227-239 The Use of VR in Journalism: Current Research and Future Opportunities
In: Augmented Reality and Virtual Reality
by Irina Tribusean - 227-244 A Case Study of Blockchain-Induced Digital Transformation in the Public Sector
In: Blockchain and Distributed Ledger Technology Use Cases
by Horst Treiblmaier & Christian Sillaber - 229-259 Chunking Big Journeys into Smaller Trips: Combining Peer Creation and Gamification to Design a Continuing Education Concept for Energy Consultants
In: Design Science Research. Cases
by Sarah Oeste-Reiß & Sofia Schöbel & Matthias Söllner & Jan Marco Leimeister - 235-256 The Differential Benefits of Cloud Computing for Small and Medium Versus Large Firms
In: Information Systems Outsourcing
by Laxmi S. V. Gunupudi & Raijv Kishore - 243-251 Open Source Augmented Reality Applications for Small Manufacturing Businesses
In: Augmented Reality and Virtual Reality
by Marina Kühn-Kauffeldt & Jörg Böttcher - 245-266 Analyzing the Potential of DLT-based Applications in Smart Factories
In: Blockchain and Distributed Ledger Technology Use Cases
by Dominik Roeck & Felix Schöneseiffen & Michael Greger & Erik Hofmann - 253-266 Customer Integration Through Virtual Reality Implementation: A SWOT Analysis in the Area of Production Systems
In: Augmented Reality and Virtual Reality
by Elisa Landmann & Jana Stolz-Römmermann & Tobias Günther - 257-274 Analyzing Usage Data in Enterprise Cloud Software: An Action Design Research Approach
In: Information Systems Outsourcing
by Philipp Hoffmann & Kai Spohrer & Armin Heinzl - 261-288 A Situational Knowledge Network Nexus: Exploring Kernel Theory Extensions Using Design Science Research
In: Design Science Research. Cases
by Magnus Rotvit Perlt Hansen & Jan Pries-Heje - 267-287 Next Generation Home Sharing: Disrupting Platform Organizations with Blockchain Technology and the Internet of Things?
In: Blockchain and Distributed Ledger Technology Use Cases
by Patrick Schneck & Andranik Tumasjan & Isabell M. Welpe - 269-281 Digital Literacies in Virtual Reality Learning Contexts
In: Augmented Reality and Virtual Reality
by Volker Eisenlauer - 277-312 How and Why Software Outsourcing Projects Drift—An Actor-Network-Theoretic Investigation of Control Processes
In: Information Systems Outsourcing
by Thomas L. Huber & Jens Dibbern & Thomas Fischer - 283-296 Towards a Taxonomy of Virtual Reality Usage in Education: A Systematic Review
In: Augmented Reality and Virtual Reality
by Alina Makhkamova & Jan-Philipp Exner & Tobias Greff & Dirk Werth - 289-303 Using Blockchain for Online Multimedia Management: Characteristics of Existing Platforms
In: Blockchain and Distributed Ledger Technology Use Cases
by Bikram Shrestha & Malka N. Halgamuge & Horst Treiblmaier - 291-317 Setting Sail for Data-Driven Decision-Making an Action Design Research Case from the Maritime Industry
In: Design Science Research. Cases
by Tiemo Thiess & Oliver Müller - 297-309 Teaching VR in Higher Education with Collaborative Projects
In: Augmented Reality and Virtual Reality
by Lars Brehm & Marion Rauscher & Andreas Humpe - 305-329 Supply Chain Visibility Ledger
In: Blockchain and Distributed Ledger Technology Use Cases
by Wout J. Hofman - 313-322 The Impact of Mixed Reality on Visitors’ Experience in Museum. ‘The Ara As It Was’ Project in Rome
In: Augmented Reality and Virtual Reality
by Mariapina Trunfio & Salvatore Campana & Adele Magnelli - 313-334 Cybersecurity Risk in IT Outsourcing—Challenges and Emerging Realities
In: Information Systems Outsourcing
by Michel Benaroch - 319-334 e-Government Capacity Building in Bangladesh: An Action Design Research Program
In: Design Science Research. Cases
by Shirley Gregor & Ahmed Imran & Tim Turner - 323-332 A Classification of Virtual Reality Technology: Suitability of Different VR Devices and Methods for Research in Tourism and Events
In: Augmented Reality and Virtual Reality
by Shinyong (Shawn) Jung & Jiyong Jeong - 335-347 Meta-Analysis of Global Activities in Augmented Reality (AR) and Virtual Reality (VR)
In: Augmented Reality and Virtual Reality
by Johan Pognon & Jacques Chi & Alexandre Salabert & Kangsoo Kim & Si Jung Kim - 335-358 Cloud Sourcing and Mitigating Concentration Risk in Financial Services
In: Information Systems Outsourcing
by Daniel Gozman & Tim Machaiah & Leslie Willcocks - 349-359 Dependability Analysis of High-Consequence Augmented Reality Systems
In: Augmented Reality and Virtual Reality
by Ernest Edifor & Eleanor E. Cranmer - 361-386 Scoping Review of Crowdsourcing Literature: Insights for IS Research
In: Information Systems Outsourcing
by Dorit Nevo & Julia Kotlarsky - 363-373 A Case Introduction of ‘New Content Center’ Incubating System for New Media Contents Startups Managed by Korea Creative Content Agency
In: Augmented Reality and Virtual Reality
by Junchul Lim - 375-386 Virtual Reality in Lomonosov Moscow State University Interdisciplinary Research Illustrated by Moscow Bely Gorod Area Historical Reconstruction Example
In: Augmented Reality and Virtual Reality
by Leonid Borodkin & Lemak Stepan & Margarita Belousova & Anna Kruchinina & Maxim Mironenko & Viktor Chertopolokhov & Sergey Chernov - 387-399 Simplifying Electronic Testing Environment with SLAM Based Handheld Augmented Reality System
In: Augmented Reality and Virtual Reality
by Carlos Arias & Andoni Arregi & Fabian Schriever & David Martinez Oliveira - 387-410 Technology-Mediated Control Legitimacy in the Gig Economy: Conceptualization and Nomological Network
In: Information Systems Outsourcing
by Martin Wiener & W. Alec Cram & Alexander Benlian - 401-409 How Real Do You See Yourself in VR? The Effect of User-Avatar Resemblance on Virtual Reality Experiences and Behaviour
In: Augmented Reality and Virtual Reality
by Marnix S. Gisbergen & Ilay Sensagir & Joey Relouw - 413-452 Knowledge Workers’ Reactions to a Planned Introduction of Robotic Process Automation—Empirical Evidence from an Accounting Firm
In: Information Systems Outsourcing
by Aleksandre Asatiani & Esko Penttinen & Joona Ruissalo & Antti Salovaara - 453-466 Towards an Understanding of Scaling the Software Robot Implementation
In: Information Systems Outsourcing
by Corinna Rutschi & Jens Dibbern - 469-481 Synthesis: Outsourcing of Information Services: Where Are We?
In: Information Systems Outsourcing
by Rajiv Sabherwal
2019
- 1-10 Introduction
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 1-12 eGovernment Framework
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 1-12 Collaboration in the Digital Age: Diverse, Relevant and Challenging
In: Collaboration in the Digital Age
by Kai Riemer & Stefan Schellhammer - 1-15 Foundations of Digital Business Models
In: Digital Business Models
by Bernd W. Wirtz - 1-18 Virtual Reality for Smart City Visualization and Monitoring
In: Mediterranean Cities and Island Communities
by Manousos Bouloukakis & Nikolaos Partarakis & Ioannis Drossis & Manos Kalaitzakis & Constantine Stephanidis - 3-16 Augmented Reality in Real Stores: Empirical Evidence from Consumers’ Interaction with AR in a Retail Format
In: Augmented Reality and Virtual Reality
by Francesca Bonetti & Eleonora Pantano & Gary Warnaby & Lee Quinn & Patsy Perry - 3-18 Introduction
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 11-38 Background
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 13-34 eAssistance
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 15-43 Co-working Spaces, Collaborative Practices and Entrepreneurship
In: Collaboration in the Digital Age
by Nathalie Mitev & Francois-Xavier Vaujany & Pierre Laniray & Amélie Bohas & Julie Fabbri - 17-25 V-Commerce in Retail: Nature and Potential Impact
In: Augmented Reality and Virtual Reality
by Anouk Regt & Stuart J. Barnes - 17-50 The Business Model Concept
In: Digital Business Models
by Bernd W. Wirtz - 19-47 Theoretical Background
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 19-56 Building a Smart City Ecosystem for Third Party Innovation in the City of Heraklion
In: Mediterranean Cities and Island Communities
by Manos Kalaitzakis & Manousos Bouloukakis & Pavlos Charalampidis & Manos Dimitrakis & Giannis Drossis & Alexandros Fragkiadakis & Irini Fundulaki & Katerina Karagiannaki & Antonis Makrogiannakis & Georgios Margetis & Athanasia Panousopoulou & Stefanos Papadakis & Vassilis Papakonstantinou & Nikolaos Partarakis & Stylianos Roubakis & Elias Tragos & Elisjana Ymeralli & Panagiotis Tsakalides & Dimitris Plexousakis & Constantine Stephanidis - 27-41 A Virtual Reality and Retailing Literature Review: Current Focus, Underlying Themes and Future Directions
In: Augmented Reality and Virtual Reality
by Liangchao Xue & Christopher J. Parker & Helen McCormick - 35-52 eProcurement
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 39-48 Business Process Crowdsourcing: Building Blocks
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 45-57 What We Don’t Know. The Effect of Realism in Virtual Reality on Experience and Behaviour
In: Augmented Reality and Virtual Reality
by Marnix Gisbergen & Michelle Kovacs & Fabio Campos & Malou Heeft & Valerie Vugts - 45-59 Joint Work and Information Sharing in the Modern Digital Workplace: How the Introduction of “Social” Features Shaped Enterprise Collaboration Systems
In: Collaboration in the Digital Age
by Petra Schubert - 49-68 Business Process Crowdsourcing: Model and Case Study
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 51-66 IoT Business Model Innovation and the Stage-Gate Process
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch & Anne-Sophie Brillinger & Dominik Bilgeri - 51-81 Digital Business
In: Digital Business Models
by Bernd W. Wirtz - 53-71 eService
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 57-80 Smart Cities on the Cloud
In: Mediterranean Cities and Island Communities
by Christina Kakderi & Panagiotis Tsarchopoulos & Nicos Komninos & Anastasia Panori - 59-70 Adapting Jake Knapp’s Design Sprint Approach for AR/VR Applications in Digital Heritage
In: Augmented Reality and Virtual Reality
by Helen Southall & Maeve Marmion & Andrew Davies - 61-88 The Go-Betweens: Backstage Collaboration Among Community Managers in an Inter-organisational Enterprise Social Network
In: Collaboration in the Digital Age
by Kai Riemer & Ella Hafermalz - 67-86 The Evaluation Aspect of Digital Business Model Innovation
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch & Anne-Sophie Brillinger - 69-81 Ontology of Business Process Crowdsourcing
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 73-87 Designing Valuable Augmented Reality Tourism Application Experiences
In: Augmented Reality and Virtual Reality
by Eleanor E. Cranmer - 73-97 eContracting
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 81-112 Tracking Paths to Smart Governance: The Case of Korydallos Municipality—Greece
In: Mediterranean Cities and Island Communities
by Nektaria Marava & Andreas Alexopoulos & Anastasia Stratigea - 83-101 B2C Digital Business Models: Content
In: Digital Business Models
by Bernd W. Wirtz - 83-113 Business Process Crowdsourcing: Decision Support Tool
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 89-98 Experiencing Virtual Reality in Heritage Attractions: Perceptions of Elderly Users
In: Augmented Reality and Virtual Reality
by M. Claudia tom Dieck & Timothy Jung & Eleni Michopoulou - 89-119 Social Motivation Consequences of Activity Awareness Practices in Virtual Teams: A Case Study and Experimental Confirmation
In: Collaboration in the Digital Age
by Russell Haines & Nadine Vehring & Malte Kramer - 89-144 The Business Model Pattern Database: A Tool for Systematic BMI
In: Business Model Innovation in the Era of the Internet of Things
by Gerrit Remané & Andre Hanelt & Jan F. Tesch & Lutz M. Kolbe - 99-111 A Case Study: Assessing Effectiveness of the Augmented Reality Application in Augusta Raurica
In: Augmented Reality and Virtual Reality
by Moritz Armingeon & Pleurat Komani & Trupti Zanwar & Safak Korkut & Rolf Dornberger - 99-128 eSettlement
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 103-120 B2C Digital Business Models: Commerce
In: Digital Business Models
by Bernd W. Wirtz - 113-128 Virtual and Augmented Reality Technologies to Enhance the Visitor Experience in Cultural Tourism
In: Augmented Reality and Virtual Reality
by Dai-In Danny Han & Jessika Weber & Marcel Bastiaansen & Ondrej Mitas & Xander Lub - 113-133 ‘The Urban Walk Architecture Talk’— Bridging Socially Engaged Art, Urban Processes and Cultural Development
In: Mediterranean Cities and Island Communities
by Justyna Borucka & Marta Wróblewska - 115-129 Discussion and Conclusion
In: Business Process Crowdsourcing
by Nguyen Hoang Thuan - 121-132 Discontinuities, Continuities, and Hidden Work in Virtual Collaboration
In: Collaboration in the Digital Age
by Mary Beth Watson-Manheim - 121-135 B2C Digital Business Models: Context
In: Digital Business Models
by Bernd W. Wirtz - 129-144 Tourism Marketers Perspectives on Enriching Visitors City Experience with Augmented Reality: An Exploratory Study
In: Augmented Reality and Virtual Reality
by Natasha Moorhouse & Timothy Jung & M. Claudia tom Dieck - 129-160 eCollaboration
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 133-156 A Coaching Style of Management and the Affective Structuration of Workplace Relations
In: Collaboration in the Digital Age
by Camilla Noonan & Séamas Kelly & Geoff Pelham - 135-160 ‘Wanderlost’—A Participatory Art and Design Endeavor
In: Mediterranean Cities and Island Communities
by Thore Soneson & Michael Johansson - 137-152 B2C Digital Business Models: Connection
In: Digital Business Models
by Bernd W. Wirtz - 145-164 A Business Model Perspective on Innovation Susceptibility
In: Business Model Innovation in the Era of the Internet of Things
by Kirstin E. Bosbach & Jan F. Tesch & Uwe C. M. Kirschner - 147-159 Creating Virtual Reality in a Business and Technology Educational Context
In: Augmented Reality and Virtual Reality
by Diana Andone & Mark Frydenberg - 153-160 Hybrid Digital Business Models
In: Digital Business Models
by Bernd W. Wirtz - 159-185 Citizens’ Cooperation in the Reuse of Their Personal Data: The Case of Data Cooperatives in Healthcare
In: Collaboration in the Digital Age
by Joan Rodon Mòdol - 161-173 B2B Digital Business Models
In: Digital Business Models
by Bernd W. Wirtz - 161-173 Immersive Virtual Reality (IVR) in Higher Education: Development and Implementation
In: Augmented Reality and Virtual Reality
by Paula Hodgson & Vivian W. Y. Lee & Johnson C. S. Chan & Agnes Fong & Cindi S. Y. Tang & Leo Chan & Cathy Wong - 161-179 Investigating Territorial Specialization in Tourism Sector by Ecosystem Services Approach
In: Mediterranean Cities and Island Communities
by Francesco Scorza & Beniamino Murgante & Giuseppe Las Casas & Ylenia Fortino & Angela Pilogallo - 161-191 eDemocracy
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 165-176 Profit Driving Patterns for Digital Business Models
In: Business Model Innovation in the Era of the Internet of Things
by Monika Streuer & Jan F. Tesch & Doris Grammer & Marco Lang & Lutz M. Kolbe - 175-187 Cultural Heritage Objects in Education by Virtual and Augmented Reality
In: Augmented Reality and Virtual Reality
by Ján Lacko - 175-206 Digital Business Model Innovation
In: Digital Business Models
by Bernd W. Wirtz - 177-208 Customer Surveys as a Quantitative Evaluation Tool for Digital BMI
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch & Miriam Lehmbrink & Gerrit Remané & Lutz M. Kolbe - 181-211 Participatory Planning in Support of Resilient Natural/Cultural Resource Management
In: Mediterranean Cities and Island Communities
by Maria Panagiotopoulou & Giorgos Somarakis & Anastasia Stratigea - 187-205 Cooperatives in the Age of Sharing
In: Collaboration in the Digital Age
by Theresia Theurl & Eric Meyer - 191-202 To Have and Vehold: Marrying Museum Objects and Virtual Collections via AR
In: Augmented Reality and Virtual Reality
by Ronald Haynes - 193-220 eCommunity
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 203-216 A Tool, not a Toy: Using Virtual Reality to Evaluate the Communication Between Autonomous Vehicles and Pedestrians
In: Augmented Reality and Virtual Reality
by Sebastian Stadler & Henriette Cornet & Tatiana Novaes Theoto & Fritz Frenkler - 207-225 How Collaboration and Digitization Transform Large Project Business
In: Collaboration in the Digital Age
by Klaus Backhaus & Ulf König - 207-236 Google/Alphabet Case Study
In: Digital Business Models
by Bernd W. Wirtz - 209-229 Scenario Planning as a Causal Evaluation Tool for IoT Business Model Innovation
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 213-235 A Method for Developing a Game-Enhanced Tool Targeting Consumer Engagement in Demand Response Mechanisms
In: Mediterranean Cities and Island Communities
by Ioannis Lampropoulos & Tarek Alskaif & Machteld den Broek & Wilfried Sark & Herre Oostendorp - 217-231 Designing Spatial UI as a Solution of the Narrow FOV of Microsoft HoloLens: Prototype of Virtual Museum Guide
In: Augmented Reality and Virtual Reality
by Ramy Hammady & Minhua Ma - 221-241 Knowledge Society
In: eDemocracy & eGovernment
by Andreas Meier & Luis Terán - 227-247 The First (Beer) Living Lab: Learning to Sustain Network Collaboration for Digital Innovation
In: Collaboration in the Digital Age
by Frank Frößler & Boriana Rukanova & Stefan Klein & Allen Higgins & Yao-Hua Tan & Séamas Kelly - 233-241 Findings and Results
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 233-246 Recommender System as the Support for Binaural Audio
In: Augmented Reality and Virtual Reality
by David Bernhauer & Tomáš Skopal - 237-255 Tools and Technologies for Enhancing Public Engagement in Sustainable Urban Mobility Planning—The Case of Rethymno, Crete
In: Mediterranean Cities and Island Communities
by Efthimios Bakogiannis & Maria Siti & Charalampos Kyriakidis & Georgia Christodoulopoulou & Avgi Vassi - 243-250 Implications—An Integrative Framework for IoT Business Model Innovation
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 247-260 Virtual Reality References in Design Problem Solving: Towards an Understanding of Affect-Cognition Interaction in Conceptual Design
In: Augmented Reality and Virtual Reality
by R. Vimal Krishnan & Prasad S. Onkar - 249-267 Living Infrastructure
In: Collaboration in the Digital Age
by Kai Reimers & Robert B. Johnston - 251-256 Concluding Remarks
In: Business Model Innovation in the Era of the Internet of Things
by Jan F. Tesch - 257-281 Location—Allocation Modeling for Emergency Evacuations in the Aegean Sea
In: Mediterranean Cities and Island Communities
by Dimitris Kavroudakis & Christos Kalloniatis & Panagiotis Theodorou - 261-273 Intuitive Hand Gestures for the Interaction with Information Visualizations in Virtual Reality
In: Augmented Reality and Virtual Reality
by Gabriel Frey & Arno Jurkschat & Safak Korkut & Jonas Lutz & Rolf Dornberger - 271-289 Consumer Search Patterns: Empirical Evidence, Competing Theories and Managerial Implications
In: Collaboration in the Digital Age
by Christopher P. Holland - 277-290 Pulmonary Rehabilitation in Virtual Reality for COPD Patients
In: Augmented Reality and Virtual Reality
by Natasha Moorhouse & Timothy Jung & Xin Shi & Farhan Amin & Joanne Newsham & Sarah McCall - 283-297 Sharing Economy Perspectives in the Tourism Accommodation Sector
In: Mediterranean Cities and Island Communities
by Vicky Katsoni - 291-304 Exploring Surgeon’s Acceptance of Virtual Reality Headset for Training
In: Augmented Reality and Virtual Reality
by Libi Beke Hen - 291-307 A Tale of Two Cities: How High Streets Can Prevail in the Digital Age
In: Collaboration in the Digital Age
by Jörg Becker & Jan H. Betzing & Moritz Hoffen & Marco Niemann - 305-317 Evaluation of Virtual Reality in Orthopaedic Training—A Pioneering Pilot Study
In: Augmented Reality and Virtual Reality
by Ronnie Davies & Natasha Moorhouse & Timothy Jung & Saleem Mastan & Bibhas Roy - 321-335 Towards the Essence of Cinematic VR: Embracing New Technologies to Define a Medium
In: Augmented Reality and Virtual Reality
by Sarah Jones
2018
- 1-1 Erratum to: Online Intermediaries for Co-Creation
In: Online Intermediaries for Co-Creation
by Christoph W. Künne - 1-15 Introduction
In: Online Intermediaries for Co-Creation
by Christoph W. Künne - 1-23 Research Methodology: An Introduction
In: Modernizing the Academic Teaching and Research Environment
by Vida Davidavičienė - 1-29 Value Creation in the Digitally Enabled Knowledge Economy
In: Knowledge Management in Digital Change
by Klaus North & Ronald Maier & Oliver Haas - 1-58 Digital Transformation of the Consulting Industry—Introduction and Overview
In: Digital Transformation of the Consulting Industry
by Volker Nissen - 3-12 Forecasting the Spatial Distribution of Buildings that Will Remain in the Future
In: From Science to Society
by Toshihiro Osaragi & Maki Kishimoto - 3-20 A Web-Based Environmental Information and Visualization System for Interdisciplinary Project Contexts: An Insight
In: Advances and New Trends in Environmental Informatics
by Verena Jaspersen & Manuel Fabritius & Malte Ahrens & Juliane Huth & Patrick Leinenkugel & Claudia Kuenzer - 3-20 Identifying Tourist Requirements for Mobile AR Tourism Applications in Urban Heritage Tourism
In: Augmented Reality and Virtual Reality
by Dai-In Han & Timothy Jung - 13-24 Research on the Potential Environmental Zonation of Red Flesh Dragon Fruit in Vinh Phuc Province
In: From Science to Society
by Minh Nhat Thi Doan & Cong Thien Dao & Nam Ta Nguyen & Hang Thanh Thi Nguyen & Hang Le Thi Tran & Son Thanh Le & Manh Van Vu - 17-41 Theoretical Framework
In: Online Intermediaries for Co-Creation
by Christoph W. Künne - 21-32 How can Tourist Attractions Profit from Augmented Reality?
In: Augmented Reality and Virtual Reality
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