Congestion Games Revisited
Strategic games are considered where the players derive their utilities from participation in certain 'processes.' Two subclasses consisting exclusively of potential games are singled out. In the first, players choose where to participate, but there is a unique way of participation, the same for all players. In the second, the participation structure is fixed, but each player may have an arbitrary set of strategies. In both cases, the players sum up the intermediate utilities; thus the first class essentially coincides with that of congestion games. The necessity of additivity in either case is proven.
|Date of creation:||22 Dec 2004|
|Date of revision:||02 Feb 2006|
|Note:||Type of Document - pdf; pages: 26|
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References listed on IDEAS
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