Estimating the Costs of Standardization: Evidence from the Movie Industry
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- Aguirregabiria, Victor & Collard-Wexler, Allan & Ryan, Stephen, 2021. "Dynamic Games in Empirical Industrial Organization," CEPR Discussion Papers 16514, C.E.P.R. Discussion Papers.
- Victor Aguirregabiria & Allan Collard-Wexler & Stephen P. Ryan, 2021. "Dynamic Games in Empirical Industrial Organization," NBER Working Papers 29291, National Bureau of Economic Research, Inc.
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More about this item
Keywords
technology adoption; network effects; movie industry;All these keywords.
JEL classification:
- L82 - Industrial Organization - - Industry Studies: Services - - - Entertainment; Media
- L86 - Industrial Organization - - Industry Studies: Services - - - Information and Internet Services; Computer Software
- O33 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Technological Change: Choices and Consequences; Diffusion Processes
NEP fields
This paper has been announced in the following NEP Reports:- NEP-COM-2020-03-02 (Industrial Competition)
- NEP-CUL-2020-03-02 (Cultural Economics)
- NEP-IND-2020-03-02 (Industrial Organization)
- NEP-PAY-2020-03-02 (Payment Systems and Financial Technology)
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