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Ethical Implementation and the Creation of Moral Values

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Abstract

The purpose of this paper is twofold: first, we propose a coherent model of implementation of ethical norms that we believe is both compatible with the rigorous decision analysis of game theory and with the well-established tradition of ethics in moral philosophy and argue that this kind of models must be considered and complement the existing implementation theory. Furthermore, we explore the model from a normative and axiomatic viewpoint and prove that a complete and ''coherent'' ethical system under our assumptions cannot be founded in any of these two simple moral maxima: the first entails the “moral punishment of induction” (inducing somebody to desire to do something wrong) and the second, called ''respecting reciprocity'' is an operative version of the “golden rule”: do not do others what you would not like to be done.

Suggested Citation

  • Juan Perote Peña, 2003. "Ethical Implementation and the Creation of Moral Values," Economic Working Papers at Centro de Estudios Andaluces E2003/25, Centro de Estudios Andaluces.
  • Handle: RePEc:cea:doctra:e2003_25
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    1. Dufwenberg, Martin & Kirchsteiger, Georg, 2004. "A theory of sequential reciprocity," Games and Economic Behavior, Elsevier, vol. 47(2), pages 268-298, May.
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    7. Kotaro Suzumura, 1999. "Consequences, opportunities, and procedures," Social Choice and Welfare, Springer;The Society for Social Choice and Welfare, vol. 16(1), pages 17-40.
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    More about this item

    Keywords

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    JEL classification:

    • D71 - Microeconomics - - Analysis of Collective Decision-Making - - - Social Choice; Clubs; Committees; Associations
    • D78 - Microeconomics - - Analysis of Collective Decision-Making - - - Positive Analysis of Policy Formulation and Implementation
    • Z13 - Other Special Topics - - Cultural Economics - - - Economic Sociology; Economic Anthropology; Language; Social and Economic Stratification
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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