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Virtual world experimentation: An exploratory study

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Author Info
Thomas Chesney () (Nottingham University Business School)
Swee-Hoon Chuah () (Nottingham University Business School)
Robert Hoffmann () (Nottingham University Business School)

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Abstract

We explore the scientific potential of virtual worlds for experimental economists. In particular, we report the results of a series of virtual world experiments designed to examine the suitability of (a) users as subjects and (b) the computer interface as an experimental platform. Formal results and informal observations from the sessions are discussed in terms of the methodological opportunities and challenges of virtual experimentation generally.

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File URL: http://www.nottingham.ac.uk/%7Elizecon/RePEc/pdf/21.pdf
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Publisher Info
Paper provided by Industrial Economics Division in its series Occasional Papers with number 21.

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Date of creation: 09 Dec 2007
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Handle: RePEc:nub:occpap:21

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Related research
Keywords: virtual worlds laboratory experiments human values survey

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Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
C88 - Mathematical and Quantitative Methods - - Data Collection and Data Estimation Methodology; Computer Programs - - - Other Computer Software
C99 - Mathematical and Quantitative Methods - - Design of Experiments - - - Other
Z13 - Other Special Topics - - Cultural Economics - - - Social Norms and Social Capital; Social Networks Economic Anthropology

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References listed on IDEAS
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
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    Other versions:
  2. Hoffmann, Robert & Tee, Jin-Yee, 2006. "Adolescent-adult interactions and culture in the ultimatum game," Journal of Economic Psychology, Elsevier, vol. 27(1), pages 98-116, February. [Downloadable!] (restricted)
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  6. Carpenter, Jeffrey & Burks, Stephen & Verhoogen, Eric, 2004. "Comparing Students to Workers: The Effects of Social Framing on Behavior in Distribution Games," IZA Discussion Papers 1341, Institute for the Study of Labor (IZA). [Downloadable!]
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  9. Ernst Fehr & Simon Gachter, 2000. "Cooperation and Punishment in Public Goods Experiments," American Economic Review, American Economic Association, vol. 90(4), pages 980-994, September. [Downloadable!] (restricted)
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  16. Riechmann, Thomas & Weimann, Joachim, 2008. "Competition as a coordination device: Experimental evidence from a minimum effort coordination game," European Journal of Political Economy, Elsevier, vol. 24(2), pages 437-454, June. [Downloadable!] (restricted)
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  17. Camerer, Colin F, 1997. "Progress in Behavioral Game Theory," Journal of Economic Perspectives, American Economic Association, vol. 11(4), pages 167-88, Fall. [Downloadable!] (restricted)
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Cited by:
(explanations, Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.)

  1. Andreas Nicklisch & Tobias Salz, 2008. "Reciprocity and status in a virtual field experiment," Working Paper Series of the Max Planck Institute for Research on Collective Goods 2008_37, Max Planck Institute for Research on Collective Goods. [Downloadable!]
  2. Edward Castronova, 2008. "A Test of the Law of Demand in a Virtual World: Exploring the Petri Dish Approach to Social Science," CESifo Working Paper Series CESifo Working Paper No. , CESifo GmbH. [Downloadable!]
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