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A cash effect in ultimatum game experiments

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  • Shen, Junyi
  • Takahashi, Hiromasa

Abstract

This paper reports two experiments involving an ultimatum game, conducted in Japan. There were two treatments in each experiment, which we call the cash session and the point session. The cash session involves introducing cash into the procedure of the experiments. In other words, in a cash session, subjects made decisions while holding cash in their hands, versus having points or tokens as in most prior experiments. We found that, compared to the point sessions, proposers offered more and responders rejected less frequently in the cash sessions. This is evidence that a cash effect exists in ultimatum game experiments.

Suggested Citation

  • Shen, Junyi & Takahashi, Hiromasa, 2013. "A cash effect in ultimatum game experiments," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 47(C), pages 94-102.
  • Handle: RePEc:eee:soceco:v:47:y:2013:i:c:p:94-102
    DOI: 10.1016/j.socec.2013.09.005
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    References listed on IDEAS

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    Citations

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    Cited by:

    1. Dustin P. Calvillo & Jessica N. Burgeno, 2015. "Cognitive reflection predicts the acceptance of unfair ultimatum game offers," Judgment and Decision Making, Society for Judgment and Decision Making, vol. 10(4), pages 332-341, July.
    2. Hiromasa Takahashi & Junyi Shen & Kazuhito Ogawa, 2016. "Gender-specific Reference-dependent Preferences in an Experimental Trust Game," Discussion Paper Series DP2016-09, Research Institute for Economics & Business Administration, Kobe University.
    3. Junyi Shen & Hiromasa Takahashi, 2017. "The tangibility effect of paper money and coins in an investment experiment," Economics and Business Letters, Oviedo University Press, vol. 6(1), pages 1-5.

    More about this item

    Keywords

    Cash effect; Ultimatum game; Cost-loss discrepancy; Experimental design;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior

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