New research on gambling theory research and practice
The gambling Industry dwarfs all other forms of entertainment combined In terms of revenue. Up to 80% of many western and Asian countries' populations gambled in the last year, and tend to gamble more frequently than they purchase most other consumer products. Yet, this super-sized category has had far less study of the business of gambling than other consumer goods or services. The research in this special issue was chosen to provide new perspectives, theories and measures for a rapidly growing industry that is leading the use of technology (online, real time promotions, etc.) and the globalization of gambling.
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- Esther Roca, 2010. "The Exercise of Moral Imagination in Stigmatized Work Groups," Journal of Business Ethics, Springer, vol. 96(1), pages 135-147, September.
- Jolley, Bill & Mizerski, Richard & Olaru, Doina, 2006. "How habit and satisfaction affects player retention for online gambling," Journal of Business Research, Elsevier, vol. 59(6), pages 770-777, June.
- Richard Makadok & Jay B. Barney, 2001. "Strategic Factor Market Intelligence: An Application of Information Economics to Strategy Formulation and Competitor Intelligence," Management Science, INFORMS, vol. 47(12), pages 1621-1638, December.
- Sally Gainsbury & Saalem Sadeque & Dick Mizerski & Alex Blaszczynski, 2012. "Wagering in Australia: A Retrospective Behavioural Analysis of Betting Patterns Based on Player Account Data," Journal of Gambling Business and Economics, University of Buckingham Press, vol. 6(2), pages 50-68, August.
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