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On the Impossibility of Predicting the Behavior of Rational Agents

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Author Info
Dean Foster
H Peyton Young

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Abstract

A foundational assumption in economics is that people are rational -- they choose optimal plans of action given their predictions about future states of the world In games of strategy this means that each players?strategy should be optimal given his or her prediction of the opponents?strategies We demonstrate that there is an inherent tension between rationality and prediction when players are uncertain about their opponents?payoff functions Specifically there are games in which it is impossible for perfectly rational players to learn to predict the future behavior of their opponents (even approximately) no matter what learning rule they use The reason is that in trying to predict the next-period behavior of an opponent a rational player must take an action this period that the opponent can observe This observation may cause the opponent to alter his next-period behavior thus invalidating the first player’s prediction The resulting feedback loop has the property that in almost every time period someone predicts that his opponent has a non-negligible probability of choosing one action when in fact the opponent is certain to choose a different action We conclude that there are strategic situations where it is impossible in principle for perfectly rational agents to learn to predict the future behavior of other perfectly rational agents based solely on their observed actions

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Publisher Info
Paper provided by The Johns Hopkins University,Department of Economics in its series Economics Working Paper Archive with number 423.

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Date of creation: Feb 1999
Date of revision: Jun 2001
Handle: RePEc:jhu:papers:423

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Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
  1. Lehrer, Ehud & Smorodinsky, Rann, 1997. "Repeated Large Games with Incomplete Information," Games and Economic Behavior, Elsevier, vol. 18(1), pages 116-134, January. [Downloadable!] (restricted)
  2. Kalai, Ehud & Lehrer, Ehud, 1993. "Rational Learning Leads to Nash Equilibrium," Econometrica, Econometric Society, vol. 61(5), pages 1019-45, September. [Downloadable!] (restricted)
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  3. Ronald I Miller & Chris William Sanchirico, 1997. "ALMOST EVERYBODY DISAGREES ALMOST ALL THE TIME: The Genericity of Weakly-Merging Nowhere," Microeconomics 9712002, EconWPA. [Downloadable!]
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  4. Fudenberg Drew & Kreps David M., 1993. "Learning Mixed Equilibria," Games and Economic Behavior, Elsevier, vol. 5(3), pages 320-367, July. [Downloadable!] (restricted)
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  5. Jordan, J. S., 1991. "Bayesian learning in normal form games," Games and Economic Behavior, Elsevier, vol. 3(1), pages 60-81, February. [Downloadable!] (restricted)
  6. Monderer, Dov & Shapley, Lloyd S., 1996. "Fictitious Play Property for Games with Identical Interests," Journal of Economic Theory, Elsevier, vol. 68(1), pages 258-265, January. [Downloadable!] (restricted)
  7. John H. Nachbar, 2001. "Bayesian learning in repeated games of incomplete information," Social Choice and Welfare, Springer, vol. 18(2), pages 303-326. [Downloadable!] (restricted)
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  1. H. Peyton Young, 2007. "The Possible and the Impossible in Multi-Agent Learning," Economics Series Working Papers 304, University of Oxford, Department of Economics. [Downloadable!]
  2. Joshua M. Epstein & Ross A. Hammond, 2001. "Non-Explanatory Equilibria: An Extremely Simple Game With (Mostly) Unattainable Fixed Points," Working Papers 01-08-043, Santa Fe Institute.
  3. Dean P Foster & Peyton Young, 2006. "Regret Testing Leads to Nash Equilibrium," Levine's Working Paper Archive 784828000000000676, David K. Levine. [Downloadable!]
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