Learning in and about Games
Abstract
We study finitely repeated 2 / 2 normal form games, where players have incomplete information about their opponents’ payoffs. In a laboratory experiment we investigate whether players (a) learn the game they are playing, (b) learn to predict the behavior of their opponent, and (c) learn to play according to a Nash equilibrium of the repeated game. Our results show that the success in learning the opponent’s type depends on the characteristics of the true game. The learning success is much higher for games with pure strategy Nash equilibria than for games with a unique mixed strategy Nash equilibrium, and it is higher for games with symmetric pure strategy Nash equilibria than for games with asymmetric equilibria. Moreover, subjects learn to predict the opponents’ behavior very well. However, they rarely play according to a Nash equilibrium and we observe no correlation between equilibrium play and learning about the game.Download Info
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Paper provided by Institute for Empirical Research in Economics - University of Zurich in its series IEW - Working Papers with number 234.Length:
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Handle: RePEc:zur:iewwpx:234
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Related research
Keywords: Learning; game theory; incomplete information; experiments;Find related papers by JEL classification:
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
- C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior
- D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information
This paper has been announced in the following NEP Reports:
- NEP-ALL-2005-03-06 (All new papers)
- NEP-EVO-2005-03-06 (Evolutionary Economics)
- NEP-EXP-2005-03-06 (Experimental Economics)
- NEP-GTH-2005-03-06 (Game Theory)
- NEP-MIC-2005-03-06 (Microeconomics)
References
References listed on IDEASPlease report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- John H. Nachbar, 1995.
"Prediction, Optimization, and Learning in Repeated Games,"
Game Theory and Information
9504001, EconWPA, revised 14 Feb 1996.
- John H. Nachbar, 1997. "Prediction, Optimization, and Learning in Repeated Games," Econometrica, Econometric Society, vol. 65(2), pages 275-310, March.
- John Nachbar, 2010. "Prediction, Optimization and Learning in Repeated Games," Levine's Working Paper Archive 576, David K. Levine.
- Cox, James C. & Shachat, Jason & Walker, Mark, 2001. "An Experiment to Evaluate Bayesian Learning of Nash Equilibrium Play," Games and Economic Behavior, Elsevier, vol. 34(1), pages 11-33, January.
Citations
Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.Cited by:
- Dietmar Fehr & Dorothea Kübler & David Danz, 2010.
"Information and Beliefs in a Repeated Normal-form Game,"
CIG Working Papers
SP II 2010-02, Wissenschaftszentrum Berlin (WZB), Research Unit: Competition and Innovation (CIG).
- David Danz & Dietmar Fehr & Dorothea Kübler, 2012. "Information and beliefs in a repeated normal-form game," Experimental Economics, Springer, vol. 15(4), pages 622-640, December.
- Dietmar Fehr & Dorothea Kübler & David Danz, 2008. "Information and Beliefs in a Repeated Normal-form Game," SFB 649 Discussion Papers SFB649DP2008-026, Sonderforschungsbereich 649, Humboldt University, Berlin, Germany.
- Fehr, Dietmar & Kübler, Dorothea & Danz, David N., 2008. "Information and Beliefs in a Repeated Normal-Form Game," IZA Discussion Papers 3627, Institute for the Study of Labor (IZA).
- Dietmar Fehr & Dorothea Kübler & David Danz, 2010. "Information and Beliefs in a Repeated Normal-form Game," CIG Working Papers SP II 2010-02, Wissenschaftszentrum Berlin (WZB), Research Unit: Competition and Innovation (CIG).
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