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Citations for "Social Learning in Recurring Games"

by Jackson, Matthew O. & Kalai, Ehud

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  1. Dekel, Eddie & Fudenberg, Drew & Levine, David K., 2004. "Learning to play Bayesian games," Games and Economic Behavior, Elsevier, vol. 46(2), pages 282-303, February.
  2. Conlon, John R., 2003. "Hope springs eternal: learning and the stability of cooperation in short horizon repeated games," Journal of Economic Theory, Elsevier, vol. 112(1), pages 35-65, September.
  3. Philippe Jehiel & Frédéric Koessler, 2008. "Revisiting Games of Incomplete Information with Analogy-Based Expectations," Post-Print halshs-00754297, HAL.
  4. Topi Miettinen, 2007. "Learning Foundations and Complexity of the Cursed Equilibrium," Papers on Strategic Interaction 2006-40, Max Planck Institute of Economics, Strategic Interaction Group.
  5. Sgroi, Daniel, 2002. "Optimizing Information in the Herd: Guinea Pigs, Profits, and Welfare," Games and Economic Behavior, Elsevier, vol. 39(1), pages 137-166, April.
  6. Selten, Reinhard & Wooders, Myrna H., 2001. "Cyclic Games: An Introduction and Some Examples," Games and Economic Behavior, Elsevier, vol. 34(1), pages 138-152, January.
  7. Dufwenberg, Martin & Gneezy, Uri, 1999. "Procurement and Information Feedback," Research Papers in Economics 2000:2, Stockholm University, Department of Economics.
  8. Matthew Jackson & Ehud Kalai, 1995. "Recurring Bullies," Discussion Papers 1151, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
  9. Matthew O. Jackson & Ehud Kalai & Rann Smorodinsky, 1998. "Bayesian Representation of Stochastic Processes under Learning: de Finetti Revisited," Discussion Papers 1228, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
  10. Gary Charness & Margarida Corominas-Bosch & Guillaume R. Frechette, 2004. "Bargaining and Network Structure: An Experiment," Econometric Society 2004 North American Summer Meetings 653, Econometric Society.
  11. Wallace, Chris & Young, H. Peyton, 2015. "Stochastic Evolutionary Game Dynamics," Handbook of Game Theory with Economic Applications, in: Handbook of Game Theory with Economic Applications, volume 4, chapter 6, pages 327-380 Elsevier.
  12. John Duffy & Nick Feltovich, 1997. "Does Observation of Others Affect Learning in Strategic Environments? An Experimental Study," Levine's Working Paper Archive 592, David K. Levine.
  13. David Ettinger & Philippe Jehiel, 2006. "Towards a Theory of Deception," Levine's Bibliography 122247000000000775, UCLA Department of Economics.
  14. Yoo, Seung Han, 2014. "Learning a population distribution," Journal of Economic Dynamics and Control, Elsevier, vol. 48(C), pages 188-201.
  15. John H. Nachbar, 2005. "Beliefs in Repeated Games," Econometrica, Econometric Society, vol. 73(2), pages 459-480, 03.
  16. Matthew O. Jackson & Ehud Kalai & Rann Smorodinsky, 1997. "Patterns, Types, and Bayesian Learning," Game Theory and Information 9711002, EconWPA.
  17. Philippe Jehiel, 2011. "Manipulative Auction Design," Post-Print halshs-00754541, HAL.
  18. Mario Gilli, 2002. "Rational Learning in Imperfect Monitoring Games," Working Papers 46, University of Milano-Bicocca, Department of Economics, revised Mar 2002.
  19. Matthew O. Jackson & Ehud Kalai, 1997. "False Reputation in a Society of Players," Discussion Papers 1184R, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
  20. Jackson, Matthew O. & Kalai, Ehud, 1999. "Reputation versus Social Learning," Journal of Economic Theory, Elsevier, vol. 88(1), pages 40-59, September.
  21. Francesco Squintani, 1999. "Games with Small Forgetfulness," Discussion Papers 1273, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
  22. Wit, Jorgen, 1999. "Social Learning in a Common Interest Voting Game," Games and Economic Behavior, Elsevier, vol. 26(1), pages 131-156, January.
  23. Jackson, Matthew O. & Fryer Jr., Roland G., 2002. "Categorical Cognition: A Psychological Model of Categories and Identification in Decision Making," Working Papers 1144, California Institute of Technology, Division of the Humanities and Social Sciences.
  24. Sorin, Sylvain, 1999. "Merging, Reputation, and Repeated Games with Incomplete Information," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 274-308, October.
  25. T. Parker Ballinger & Michael G. Palumbo & Nathaniel T. Wilcox, 2003. "Precautionary saving and social learning across generations: an experiment," Economic Journal, Royal Economic Society, vol. 113(490), pages 920-947, October.
  26. Yaron Azrieli, 2009. "On pure conjectural equilibrium with non-manipulable information," International Journal of Game Theory, Springer;Game Theory Society, vol. 38(2), pages 209-219, June.
  27. Dufwenberg, Martin & Gneezy, Uri, 2002. "Information disclosure in auctions: an experiment," Journal of Economic Behavior & Organization, Elsevier, vol. 48(4), pages 431-444, August.
  28. Christoph March, 2011. "Adaptive social learning," PSE Working Papers halshs-00572528, HAL.
  29. Cassar, Alessandra & Rigdon, Mary, 2011. "Trust and trustworthiness in networked exchange," Games and Economic Behavior, Elsevier, vol. 71(2), pages 282-303, March.
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