Social Learning and Coordination Conventions in Intergenerational Games: An Experimental Study
We investigate the creation and evolution of conventions of behavior in "intergenerational games" or games in which a sequence of nonoverlapping "generations" of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in their role for an identical length of time. Players in generation t can offer advice to their successors in generation t + 1. What we find is that word-of-mouth social learning (in the form of advice from laboratory "parents" to laboratory "children") can be a strong force in the creation of social conventions.
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
As the access to this document is restricted, you may want to look for a different version under "Related research" (further below) or search for a different version of it.
References listed on IDEAS
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Fudenberg, D. & Harris, C., 1992.
"Evolutionary dynamics with aggregate shocks,"
Journal of Economic Theory,
Elsevier, vol. 57(2), pages 420-441, August.
- Barry Sopher & Andrew Schotter, 2000.
"Social Learning and Coordination Conventions in Intergenerational Games: An Experiment in Lamarckian Evolutionary Dynamics,"
Departmental Working Papers
200021, Rutgers University, Department of Economics.
- Schotter, A. & Sopher, B., 2000. "Social Learning and Coordination Conventions in Inter-Generational Games: An Experiment in Lamarckian Evolutionary Dynamics," Working Papers 00-01, C.V. Starr Center for Applied Economics, New York University.
- H. Peyton Young, 1996. "The Economics of Convention," Journal of Economic Perspectives, American Economic Association, vol. 10(2), pages 105-122, Spring.
- Vega-Redondo, Fernando (ed.), 1996. "Evolution, Games, and Economic Behaviour," OUP Catalogue, Oxford University Press, number 9780198774723, July.
- repec:oup:restud:v:59:y:1992:i:1:p:81-92 is not listed on IDEAS
- Russell Cooper & Douglas V. DeJong & Robert Forsythe & Thomas W. Ross, 1989. "Communication in the Battle of the Sexes Game: Some Experimental Results," RAND Journal of Economics, The RAND Corporation, vol. 20(4), pages 568-587, Winter.
- Nyarko, Yaw & Schotter, Andrew, 1998. "An Experimental Study of Belief Learning Using Real Beliefs," Working Papers 98-39, C.V. Starr Center for Applied Economics, New York University.
- Kandori, M. & Mailath, G.J., 1991.
"Learning, Mutation, And Long Run Equilibria In Games,"
71, Princeton, Woodrow Wilson School - John M. Olin Program.
- Kandori, Michihiro & Mailath, George J & Rob, Rafael, 1993. "Learning, Mutation, and Long Run Equilibria in Games," Econometrica, Econometric Society, vol. 61(1), pages 29-56, January.
- M. Kandori & G. Mailath & R. Rob, 1999. "Learning, Mutation and Long Run Equilibria in Games," Levine's Working Paper Archive 500, David K. Levine.
- Bisin, Alberto & Verdier, Thierry, 1998. "Cultural Transmission, Marriage and the Evolution of Ethnic and Religious Traits," Working Papers 98-40, C.V. Starr Center for Applied Economics, New York University.
- Salant, David J., 1991. "A repeated game with finitely lived overlapping generations of players," Games and Economic Behavior, Elsevier, vol. 3(2), pages 244-259, May.
When requesting a correction, please mention this item's handle: RePEc:ucp:jpolec:v:111:y:2003:i:3:p:498-529. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Journals Division)
If references are entirely missing, you can add them using this form.