Learning in Potential Games
We consider repeated play of so-called potential games. Numerous modes of play are shown to yield Nash equilibrium in the long run. We point to procedures that can account for society-wide constraints concerning efficiency.
|Date of creation:||Jun 1997|
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- Foster, Dean P. & Young, H. Peyton, 1998. "On the Nonconvergence of Fictitious Play in Coordination Games," Games and Economic Behavior, Elsevier, vol. 25(1), pages 79-96, October.
- Drew Fudenberg & David K. Levine, 1996.
"The Theory of Learning in Games,"
Levine's Working Paper Archive
624, David K. Levine.
- Sjostrom, Tomas & Weitzman, Martin L., 1996. "Competition and the evolution of efficiency," Journal of Economic Behavior & Organization, Elsevier, vol. 30(1), pages 25-43, July.
- Flam, Sjur Didrik, 1996. "Approaches to economic equilibrium," Journal of Economic Dynamics and Control, Elsevier, vol. 20(9-10), pages 1505-1522.
- Monderer, Dov & Shapley, Lloyd S., 1996. "Fictitious Play Property for Games with Identical Interests," Journal of Economic Theory, Elsevier, vol. 68(1), pages 258-265, January.
- Vega-Redondo Fernando, 1993. "Competition and Culture in an Evolutionary Process of Equilibrium Selection: A Simple Example," Games and Economic Behavior, Elsevier, vol. 5(4), pages 618-631, October.
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