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Tit for Others' Tat. Repeated Prisoner's Dilemma Experiments with Third-Party Monitoring and Indirect Punishment

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  • Lisa Bruttel
  • Werner G�th

Abstract

Two pairs of two participants each interact repeatedly in two structurally independent but informationally linked Prisoner's Dilemma games. Neither pair receives feedback about past choices by their own partner but is fully informed about the choices by the other pair. Considering this as a four-person infinite horizon game allows for Folk-Theorem-like voluntary cooperation. We ask whether monitoring and indirect punishment with the help of others are comparable to direct monitoring and punishment in establishing and maintaining voluntary cooperation. The treatment effects we find are rather weak. Others' monitoring of own activities is only an insufficient substitute for direct observability.

Suggested Citation

  • Lisa Bruttel & Werner G�th, 2013. "Tit for Others' Tat. Repeated Prisoner's Dilemma Experiments with Third-Party Monitoring and Indirect Punishment," TWI Research Paper Series 85, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
  • Handle: RePEc:twi:respas:0085
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    References listed on IDEAS

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    More about this item

    Keywords

    prisoner's dilemma; monitoring; experiment;
    All these keywords.

    JEL classification:

    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design
    • D84 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Expectations; Speculations

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