Finite State Equilibria in Dynamic Games
An equilibrium in an infinite horizon game is called a finite state equilibrium, if each player's action on the equilibrium path is given by an automaton with a finite state space. We provide a complete characterization of this class of equilibria and provide a recursive computational method to check the equilibrium conditions. This encompasses the majority of existing works on repeated games with private monitoring.
|Date of creation:||2007|
|Date of revision:|
|Contact details of provider:|| Postal: Society for Economic Dynamics Marina Azzimonti Department of Economics Stonybrook University 10 Nicolls Road Stonybrook NY 11790 USA|
Web page: http://www.EconomicDynamics.org/
More information through EDIRC
When requesting a correction, please mention this item's handle: RePEc:red:sed007:253. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Christian Zimmermann)
If references are entirely missing, you can add them using this form.