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Frustration and Anger in Games

Author

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  • Pierpaolo Battigalli
  • Martin Dufwenberg
  • Alec Smith

Abstract

Frustration, anger, and blame have important consequences for economic and social behavior, concerning for example monopoly pricing, contracting, bargaining, violence, and politics. Drawing on insights from psychology, we develop a formal approach to exploring how frustration and anger, via blame and aggression, shape interaction and outcomes in strategic settings. KEYWORDS: frustration, anger, blame, belief-dependent preferences, psychological games. EL codes: C72, D01, D91

Suggested Citation

  • Pierpaolo Battigalli & Martin Dufwenberg & Alec Smith, 2015. "Frustration and Anger in Games," Working Papers 539, IGIER (Innocenzo Gasparini Institute for Economic Research), Bocconi University.
  • Handle: RePEc:igi:igierp:539
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    Full references (including those not matched with items on IDEAS)

    Citations

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    Cited by:

    1. Yuval Heller & Eyal Winter, 2020. "Biased-Belief Equilibrium," American Economic Journal: Microeconomics, American Economic Association, vol. 12(2), pages 1-40, May.
    2. Giuseppe Attanasi & Pierpaolo Battigalli & Elena Manzoni, 2016. "Incomplete-Information Models of Guilt Aversion in the Trust Game," Management Science, INFORMS, vol. 62(3), pages 648-667, March.
    3. Schnedler, Wendelin, 2022. "The broken chain: Evidence against emotionally driven upstream indirect reciprocity," Games and Economic Behavior, Elsevier, vol. 136(C), pages 542-558.
    4. Chen, Daniel & Hopfensitz, Astrid & van Leeuwen, Boris & van de Ven, Jeroen, 2019. "The Strategic Display of Emotions," Other publications TiSEM ab45cbcc-1ea1-4762-b5c9-e, Tilburg University, School of Economics and Management.
    5. Pierpaolo Battigalli & Roberto Corrao & Martin Dufwenberg, 2019. "Incorporating Belief-Dependent Motivation in Games Abstract:Psychological game theory (PGT), introduced by Geanakoplos, Pearce & Stacchetti (1989) and significantly generalized by Battigalli & Dufwenb," Working Papers 642, IGIER (Innocenzo Gasparini Institute for Economic Research), Bocconi University.
    6. Koukoumelis, Anastasios & Levati, M. Vittoria, 2019. "An experiment investigating the spillover effects of communication opportunities," Journal of Economic Behavior & Organization, Elsevier, vol. 158(C), pages 147-157.
    7. Attanasi, Giuseppe & Battigalli, Pierpaolo & Manzoni, Elena & Nagel, Rosemarie, 2019. "Belief-dependent preferences and reputation: Experimental analysis of a repeated trust game," Journal of Economic Behavior & Organization, Elsevier, vol. 167(C), pages 341-360.
    8. Persson, Emil, 2016. "Frustration and Anger in Games: A First Empirical Test of the Theory," Working Papers in Economics 647, University of Gothenburg, Department of Economics.
    9. Gesche, Tobias, 2018. "Reference Price Shifts and Customer Antagonism: Evidence from Reviews for Online Auctions," VfS Annual Conference 2018 (Freiburg, Breisgau): Digital Economy 181650, Verein für Socialpolitik / German Economic Association.
    10. Gagnon, Nickolas & Noussair, C., 2016. "Does Reciprocity Persist Over Time?," Research Memorandum 033, Maastricht University, Graduate School of Business and Economics (GSBE).
    11. Aina, Chiara & Battigalli, Pierpaolo & Gamba, Astrid, 2020. "Frustration and anger in the Ultimatum Game: An experiment," Games and Economic Behavior, Elsevier, vol. 122(C), pages 150-167.
    12. Bjorndahl, Adam & Halpern, Joseph Y. & Pass, Rafael, 2020. "Bayesian games with intentions," Games and Economic Behavior, Elsevier, vol. 123(C), pages 54-67.

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    More about this item

    Keywords

    frustration; anger; blame; belief-dependent preferences; psychological games. el codes: c72; d01; d91;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • D03 - Microeconomics - - General - - - Behavioral Microeconomics: Underlying Principles

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