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The Lab versus the Virtual Lab and Virtual Field - An Experimental Investigation of Trust Games with Communication

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  • Marina Fiedler

    ()

  • Ernan Haruvy

    ()

Abstract

We study trust games in a virtual world environment and contrast results with laboratory studies, with and without personal interaction enabled by the virtual world platform. Particular attention is given to the motives that drive behavior in the various environments and to issues that are context dependent, particularly communication and social distance. We find that allowing for personal interaction through a virtual world interface increases the amount sent relative to laboratory results, but that subjects recruited in the virtual world give and return less than the laboratory control group with the same virtual world interface.

Suggested Citation

  • Marina Fiedler & Ernan Haruvy, 2009. "The Lab versus the Virtual Lab and Virtual Field - An Experimental Investigation of Trust Games with Communication," Post-Print hal-00723190, HAL.
  • Handle: RePEc:hal:journl:hal-00723190
    DOI: 10.1016/j.jebo.2009.07.013
    Note: View the original document on HAL open archive server: https://hal.archives-ouvertes.fr/hal-00723190
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    Citations

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    Cited by:

    1. Greiner, Ben & Caravella, Mary & Roth, Alvin E., 2014. "Is avatar-to-avatar communication as effective as face-to-face communication? An Ultimatum Game experiment in First and Second Life," Journal of Economic Behavior & Organization, Elsevier, vol. 108(C), pages 374-382.
    2. repec:eee:gamebe:v:105:y:2017:i:c:p:276-296 is not listed on IDEAS
    3. Anna Lou Abatayo & John Lynham & Katerina Sherstyuk, 2018. "Facebook-to-Facebook: online communication and economic cooperation," Applied Economics Letters, Taylor & Francis Journals, vol. 25(11), pages 762-767, June.
    4. David Masclet & Emmanuel Peterle & Sophie Larribeau, 2012. "The Role of Information in Deterring Discrimination: A New Experimental Evidence of Statistical Discrimination," Economics Working Paper Archive (University of Rennes 1 & University of Caen) 201238, Center for Research in Economics and Management (CREM), University of Rennes 1, University of Caen and CNRS.
    5. Jérôme Hergueux & Nicolas Jacquemet, 2015. "Social preferences in the online laboratory: a randomized experiment," Experimental Economics, Springer;Economic Science Association, vol. 18(2), pages 251-283, June.
    6. Hans-Theo Normann & Till Requate & Israel Waichman, 2014. "Do short-term laboratory experiments provide valid descriptions of long-term economic interactions? A study of Cournot markets," Experimental Economics, Springer;Economic Science Association, vol. 17(3), pages 371-390, September.
    7. Beaurain, Guillaume & Masclet, David, 2016. "Does affirmative action reduce gender discrimination and enhance efficiency? New experimental evidence," European Economic Review, Elsevier, vol. 90(C), pages 350-362.
    8. Marina Fiedler, 2011. "Symposium: Experience and Confidence in an Internet-Based Asset Market Experiment," Southern Economic Journal, Southern Economic Association, vol. 78(1), pages 30-52, July.
    9. Carl Mildenberger, 2013. "The constitutional political economy of virtual worlds," Constitutional Political Economy, Springer, vol. 24(3), pages 239-264, September.
    10. Sousa, Yannick Ferreira De & Munro, Alistair, 2012. "Truck, barter and exchange versus the endowment effect: Virtual field experiments in an online game environment," Journal of Economic Psychology, Elsevier, vol. 33(3), pages 482-493.
    11. Baethge, Caroline, 2016. "Performance in the beauty contest: How strategic discussion enhances team reasoning," Passauer Diskussionspapiere, Betriebswirtschaftliche Reihe B-17-16, University of Passau, Faculty of Business and Economics.
    12. Stephen Atlas & Louis Putterman, 2010. "Trust among the Avatars: A Virtual World Experiment, with and without Textual and Visual Cues," Working Papers 2010-18, Brown University, Department of Economics.
    13. Carl Mildenberger, 2015. "Virtual world order: the economics and organizations of virtual pirates," Public Choice, Springer, vol. 164(3), pages 401-421, September.
    14. Innocenti, Alessandro, 2017. "Virtual reality experiments in economics," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 69(C), pages 71-77.
    15. repec:eee:gamebe:v:109:y:2018:i:c:p:294-310 is not listed on IDEAS

    More about this item

    Keywords

    C93; C99; D63; Experiments; Trust; Communication; Cooperation; Cheap talk; Virtual Worlds;

    JEL classification:

    • C93 - Mathematical and Quantitative Methods - - Design of Experiments - - - Field Experiments
    • C99 - Mathematical and Quantitative Methods - - Design of Experiments - - - Other
    • D63 - Microeconomics - - Welfare Economics - - - Equity, Justice, Inequality, and Other Normative Criteria and Measurement

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