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Learning to alternate

Author

Listed:
  • Jasmina Arifovic

    (Simon Fraser University)

  • John Ledyard

    (California Institute of Technology)

Abstract

The Individual Evolutionary Learning (IEL) model explains human subjects’ behavior in a wide range of repeated games which have unique Nash equilibria. Using a variation of ‘better response’ strategies, IEL agents quickly learn to play Nash equilibrium strategies and their dynamic behavior is like that of humans subjects. In this paper we study whether IEL can also explain behavior in games with gains from coordination. We focus on the simplest such game: the 2 person repeated Battle of Sexes game. In laboratory experiments, two patterns of behavior often emerge: players either converge rapidly to one of the stage game Nash equilibria and stay there or learn to coordinate their actions and alternate between the two Nash equilibria every other round. We show that IEL explains this behavior if the human subjects are truly in the dark and do not know or believe they know their opponent’s payoffs. To explain the behavior when agents are not in the dark, we need to modify the basic IEL model and allow some agents to begin with a good idea about how to play. We show that if the proportion of inspired agents with good ideas is chosen judiciously, the behavior of IEL agents looks remarkably similar to that of human subjects in laboratory experiments.

Suggested Citation

  • Jasmina Arifovic & John Ledyard, 2018. "Learning to alternate," Experimental Economics, Springer;Economic Science Association, vol. 21(3), pages 692-721, September.
  • Handle: RePEc:kap:expeco:v:21:y:2018:i:3:d:10.1007_s10683-018-9568-1
    DOI: 10.1007/s10683-018-9568-1
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    Cited by:

    1. Zhao, Shuchen, 2021. "Taking turns in continuous time," Journal of Economic Behavior & Organization, Elsevier, vol. 191(C), pages 257-279.
    2. Sheryl Ball & Chetan Dave & Stefan Dodds, 2023. "Enumerating rights: more is not always better," Public Choice, Springer, vol. 196(3), pages 403-425, September.
    3. Cars Hommes & Stefanie J. Huber & Daria Minina & Isabelle Salle, 2023. "Learning in a Complex World: Insights from an OLG Lab Experiment," Staff Working Papers 23-13, Bank of Canada.
    4. Chernov, G. & Susin, I., 2019. "Models of learning in games: An overview," Journal of the New Economic Association, New Economic Association, vol. 44(4), pages 77-125.
    5. Chernomaz, K. & Goertz, J.M.M., 2023. "(A)symmetric equilibria and adaptive learning dynamics in small-committee voting," Journal of Economic Dynamics and Control, Elsevier, vol. 147(C).
    6. Konstantin Chatziathanasiou & Svenja Hippel & Michael Kurschilgen, 2020. "Property, Redistribution, and the Status Quo," Munich Papers in Political Economy 02, Munich School of Politics and Public Policy and the School of Management at the Technical University of Munich.
    7. He, Simin & Wu, Jiabin, 2020. "Compromise and coordination: An experimental study," Games and Economic Behavior, Elsevier, vol. 119(C), pages 216-233.
    8. Arifovic, Jasmina & Duffy, John & Jiang, Janet Hua, 2023. "Adoption of a new payment method: Experimental evidence," European Economic Review, Elsevier, vol. 154(C).
    9. Konstantin Chatziathanasiou & Svenja Hippel & Michael Kurschilgen, 2021. "Property, redistribution, and the status quo: a laboratory study," Experimental Economics, Springer;Economic Science Association, vol. 24(3), pages 919-951, September.
    10. Anufriev, Mikhail & Arifovic, Jasmina & Ledyard, John & Panchenko, Valentyn, 2022. "The role of information in a continuous double auction: An experiment and learning model," Journal of Economic Dynamics and Control, Elsevier, vol. 141(C).

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    More about this item

    Keywords

    Battle of Sexes; Alternation; Learning;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

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