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A comparison of learning and replicator dynamics using experimental data

  • Cheung, Yin-Wong
  • Friedman, Daniel

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File URL: http://www.sciencedirect.com/science/article/B6V8F-3T52SW1-1/2/98be2b987bad3349cf28fb51910a6d23
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Article provided by Elsevier in its journal Journal of Economic Behavior & Organization.

Volume (Year): 35 (1998)
Issue (Month): 3 (April)
Pages: 263-280

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Handle: RePEc:eee:jeborg:v:35:y:1998:i:3:p:263-280
Contact details of provider: Web page: http://www.elsevier.com/locate/jebo

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  1. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, June.
  2. V. Crawford, 2010. "Adaptive Dynamics in Coordination Games," Levine's Working Paper Archive 404, David K. Levine.
  3. Friedman, James W. & Rosenthal, Robert W., 1986. "A positive approach to non-cooperative games," Journal of Economic Behavior & Organization, Elsevier, vol. 7(3), pages 235-251, September.
  4. K. Schlag, 2010. "Why Imitate, and if so, How? Exploring a Model of Social Evolution," Levine's Working Paper Archive 454, David K. Levine.
  5. Drew Fudenberg & David K. Levine, 1998. "Learning in Games," Levine's Working Paper Archive 2222, David K. Levine.
  6. Friedman, Daniel, 1996. "Equilibrium in Evolutionary Games: Some Experimental Results," Economic Journal, Royal Economic Society, vol. 106(434), pages 1-25, January.
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