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Adaptive Dynamics in Coordination Games

A model of the process by which players learn to play repeated coordination games is proposed with the goal of understanding the results of recent experiments. In those experiments, the dynamics of subjects' strategy choices and the resulting patterns of discrimination among equilibria varied systematically with the rule for determining payoffs and the size of the interacting groups in ways that are not adequately explained by available methods of analysis. The model suggests a possible explanation by showing how the dispersion of subjects' beliefs interacts with the learning process to determine the probability distribution of its dynamics and limiting outcome. Copyright 1995 by The Econometric Society.

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Paper provided by David K. Levine in its series Levine's Working Paper Archive with number 404.

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Date of creation: 08 Dec 2010
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Handle: RePEc:cla:levarc:404
Contact details of provider: Web page: http://www.dklevine.com/

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  1. Kandori, M. & Mailath, G.J., 1991. "Learning, Mutation, And Long Run Equilibria In Games," Papers 71, Princeton, Woodrow Wilson School - John M. Olin Program.
  2. Boylan, Richard T. & El-Gamal, Mahmoud A., 1990. "Fictitious Play: A Statistical Study of Multiple Economic Experiments," Working Papers 737, California Institute of Technology, Division of the Humanities and Social Sciences.
  3. Van Huyck, John B & Battalio, Raymond C & Beil, Richard O, 1990. "Tacit Coordination Games, Strategic Uncertainty, and Coordination Failure," American Economic Review, American Economic Association, vol. 80(1), pages 234-48, March.
  4. Robles, Jack, 1997. "Evolution and Long Run Equilibria in Coordination Games with Summary Statistic Payoff Technologies," Journal of Economic Theory, Elsevier, vol. 75(1), pages 180-193, July.
  5. Banks, Jeffrey S & Plott, Charles R & Porter, David P, 1988. "An Experimental Analysis of Unanimity in Public Goods Provision Mechanisms," Review of Economic Studies, Wiley Blackwell, vol. 55(2), pages 301-22, April.
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