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Unit vector games

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  • von Stengel, Bernhard
  • Savani, Rahul

Abstract

McLennan and Tourky (2010) showed that “imitation games” provide a new view of the computation of Nash equilibria of bimatrix games with the Lemke–Howson algorithm. In an imitation game, the payoff matrix of one of the players is the identity matrix. We study the more general “unit vector games”, which are already known, where the payoff matrix of one player is composed of unit vectors. Our main application is a simplification of the construction by Savani and von Stengel (2006) of bimatrix games where two basic equilibrium-finding algorithms take exponentially many steps: the Lemke–Howson algorithm, and support enumeration.

Suggested Citation

  • von Stengel, Bernhard & Savani, Rahul, 2016. "Unit vector games," LSE Research Online Documents on Economics 65506, London School of Economics and Political Science, LSE Library.
  • Handle: RePEc:ehl:lserod:65506
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    References listed on IDEAS

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    1. Bernhard von Stengel & Antoon van den Elzen & Dolf Talman, 2002. "Computing Normal Form Perfect Equilibria for Extensive Two-Person Games," Econometrica, Econometric Society, vol. 70(2), pages 693-715, March.
    2. C. E. Lemke, 1965. "Bimatrix Equilibrium Points and Mathematical Programming," Management Science, INFORMS, vol. 11(7), pages 681-689, May.
    3. McLennan, Andrew & Tourky, Rabee, 2010. "Imitation games and computation," Games and Economic Behavior, Elsevier, vol. 70(1), pages 4-11, September.
    4. Walter D. Morris, 1994. "Lemke Paths on Simple Polytopes," Mathematics of Operations Research, INFORMS, vol. 19(4), pages 780-789, November.
    5. M. Seetharama Gowda & Jong-Shi Pang, 1992. "On Solution Stability of the Linear Complementarity Problem," Mathematics of Operations Research, INFORMS, vol. 17(1), pages 77-83, February.
    6. Von Stengel, Bernhard, 2002. "Computing equilibria for two-person games," Handbook of Game Theory with Economic Applications, in: R.J. Aumann & S. Hart (ed.), Handbook of Game Theory with Economic Applications, edition 1, volume 3, chapter 45, pages 1723-1759, Elsevier.
    7. McLennan, Andrew & Berg, Johannes, 2005. "Asymptotic expected number of Nash equilibria of two-player normal form games," Games and Economic Behavior, Elsevier, vol. 51(2), pages 264-295, May.
    8. Andrew McLennan, 2005. "The Expected Number of Nash Equilibria of a Normal Form Game," Econometrica, Econometric Society, vol. 73(1), pages 141-174, January.
    9. McLennan, Andrew & Park, In-Uck, 1999. "Generic 4 x 4 Two Person Games Have at Most 15 Nash Equilibria," Games and Economic Behavior, Elsevier, vol. 26(1), pages 111-130, January.
    10. Rahul Savani & Bernhard Stengel, 2006. "Hard-to-Solve Bimatrix Games," Econometrica, Econometric Society, vol. 74(2), pages 397-429, March.
    11. Todd R. Kaplan & John Dickhaut, "undated". "A Program for Finding Nash Equilibria," Working papers _004, University of Minnesota, Department of Economics.
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    Cited by:

    1. De Sinopoli, Francesco & Meroni, Claudia & Pimienta, Carlos, 2020. "Tournament-stable equilibria," Journal of Mathematical Economics, Elsevier, vol. 86(C), pages 41-51.

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    More about this item

    Keywords

    bimatrix game; Nash equilibrium computation; imitation game; Lemke–Howson algorithm; unit vector game;
    All these keywords.

    JEL classification:

    • J1 - Labor and Demographic Economics - - Demographic Economics

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