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Communication in Games of Incomplete Information: The Two-player Case

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Abstract

We study the effect of communication in two-person games of incomplete information. We show that any rational mediated communication mechanism satisfying a Nash domination condition can be implemented as the perfect Bayesian equilibrium of a communication extension of the original game and ends in finite time with probability 1.

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  • R. Vijay Krishna, 2004. "Communication in Games of Incomplete Information: The Two-player Case," Edinburgh School of Economics Discussion Paper Series 125, Edinburgh School of Economics, University of Edinburgh.
  • Handle: RePEc:edn:esedps:125
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      • Robert J. Aumann & Sergiu Hart, 2002. "Long Cheap Talk," Discussion Paper Series dp284, The Federmann Center for the Study of Rationality, the Hebrew University, Jerusalem, revised Nov 2002.
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    13. R. Vijay Krishna, 2004. "Extended Conversations in Sender-Receiver Games," Edinburgh School of Economics Discussion Paper Series 126, Edinburgh School of Economics, University of Edinburgh.
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    Cited by:

    1. Vida, Péter & Āzacis, Helmuts, 2013. "A detail-free mediator," Games and Economic Behavior, Elsevier, vol. 81(C), pages 101-115.
    2. Peter Vida, 2005. "A Detail-free Mediator and the 3 Player Case," CERS-IE WORKING PAPERS 0511, Institute of Economics, Centre for Economic and Regional Studies.

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