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Software for continuous game experiments

Author

Listed:
  • Pettit, James
  • Friedman, Daniel
  • Kephart, Curtis
  • Oprea, Ryan

Abstract

ConG is software for conducting economic experiments in continuous and discrete time. It allows experimenters with limited programming experience to create a variety of strategic environments featuring rich visual feedback in continuous time and over continuous action spaces, as well as in discrete time or over discrete action spaces. Simple, easily edited input files give the experimenter considerable flexibility in specifying the strategic environment and visual feedback. Source code is modular and allows researchers with programming skills to create novel strategic environments and displays.

Suggested Citation

  • Pettit, James & Friedman, Daniel & Kephart, Curtis & Oprea, Ryan, 2014. "Software for continuous game experiments," Santa Cruz Department of Economics, Working Paper Series qt92h1b2br, Department of Economics, UC Santa Cruz.
  • Handle: RePEc:cdl:ucscec:qt92h1b2br
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    References listed on IDEAS

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    1. Jacob K. Goeree & Charles A. Holt, 2001. "Ten Little Treasures of Game Theory and Ten Intuitive Contradictions," American Economic Review, American Economic Association, vol. 91(5), pages 1402-1422, December.
    2. Simon, Leo K & Stinchcombe, Maxwell B, 1989. "Extensive Form Games in Continuous Time: Pure Strategies," Econometrica, Econometric Society, vol. 57(5), pages 1171-1214, September.
    3. David B Lipps & Andrzej T Galecki & James A Ashton-Miller, 2011. "On the Implications of a Sex Difference in the Reaction Times of Sprinters at the Beijing Olympics," PLOS ONE, Public Library of Science, vol. 6(10), pages 1-5, October.
    4. Daniel Friedman & Ryan Oprea, 2012. "A Continuous Dilemma," American Economic Review, American Economic Association, vol. 102(1), pages 337-363, February.
    5. James C. Cox & J. Todd Swarthout, 2006. "EconPort: Creating and Maintaining a Knowledge Commons," Experimental Economics Center Working Paper Series 2006-06, Experimental Economics Center, Andrew Young School of Policy Studies, Georgia State University.
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    Cited by:

    1. Benndorf, Volker & Martínez-Martínez, Ismael, 2017. "Perturbed best response dynamics in a hawk–dove game," Economics Letters, Elsevier, vol. 153(C), pages 61-64.
    2. Choi, Jae Hoon & Munro, David, 2022. "Market liquidity and excess volatility: Theory and experiment," Journal of Economic Dynamics and Control, Elsevier, vol. 139(C).
    3. Zhao, Shuchen, 2021. "Taking turns in continuous time," Journal of Economic Behavior & Organization, Elsevier, vol. 191(C), pages 257-279.
    4. Friedman, Daniel & Huck, Steffen & Oprea, Ryan & Weidenholzer, Simon, 2015. "From imitation to collusion: Long-run learning in a low-information environment," Journal of Economic Theory, Elsevier, vol. 155(C), pages 185-205.
    5. Embrey, Matthew & Seel, Christian & Philipp Reiss, J., 2024. "Gambling in risk-taking contests: Experimental evidence," Journal of Economic Behavior & Organization, Elsevier, vol. 221(C), pages 570-585.
    6. Backhaus, Teresa & Huck, Steffen & Leutgeb, Johannes & Oprea, Ryan, 2023. "Learning through period and physical time," Games and Economic Behavior, Elsevier, vol. 141(C), pages 21-29.
    7. Choi, S & Goyal, S. & Moisan, F., 2019. "Connectors and Influencers," Cambridge Working Papers in Economics 1935, Faculty of Economics, University of Cambridge.
    8. Chen, Daniel L. & Schonger, Martin & Wickens, Chris, 2016. "oTree—An open-source platform for laboratory, online, and field experiments," Journal of Behavioral and Experimental Finance, Elsevier, vol. 9(C), pages 88-97.
    9. Tasneem, Dina & Engle-Warnick, Jim & Benchekroun, Hassan, 2017. "An experimental study of a common property renewable resource game in continuous time," Journal of Economic Behavior & Organization, Elsevier, vol. 140(C), pages 91-119.
    10. Huck, Steffen & Leutgeb, Johannes & Oprea, Ryan, 2017. "Payoff information hampers the evolution of cooperation," EconStor Open Access Articles and Book Chapters, ZBW - Leibniz Information Centre for Economics, vol. 8, pages 1-1.
    11. Hembach-Stunden, Katharina & Vorlaufer, Tobias & Engel, Stefanie, 2024. "Threshold ambiguity and sustainable resource management: A lab experiment," Ecological Economics, Elsevier, vol. 226(C).
    12. Benndorf, Volker & Martínez-Martínez, Ismael & Normann, Hans-Theo, 2016. "Equilibrium selection with coupled populations in hawk–dove games: Theory and experiment in continuous time," Journal of Economic Theory, Elsevier, vol. 165(C), pages 472-486.
    13. Benndorf, Volker & Martínez-Martínez, Ismael & Normann, Hans-Theo, 2021. "Games with coupled populations: An experiment in continuous time," Journal of Economic Theory, Elsevier, vol. 195(C).
    14. Yoshio Iida, 2021. "Communication, choice continuity, and player number in a continuous-time public goods experiment," Journal of Economic Interaction and Coordination, Springer;Society for Economic Science with Heterogeneous Interacting Agents, vol. 16(4), pages 955-988, October.

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