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On computational methods for solutions of multiobjective linear production programming games

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  • Nishizaki, Ichiro
  • Sakawa, Masatoshi

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  • Nishizaki, Ichiro & Sakawa, Masatoshi, 2001. "On computational methods for solutions of multiobjective linear production programming games," European Journal of Operational Research, Elsevier, vol. 129(2), pages 386-413, March.
  • Handle: RePEc:eee:ejores:v:129:y:2001:i:2:p:386-413
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    References listed on IDEAS

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    1. Sobolev, Arkady, 1995. "The Nucleolus for Cooperative Games with Arbitrary Bounds of Individual Rationality," International Journal of Game Theory, Springer;Game Theory Society, vol. 24(1), pages 13-22.
    2. Flemming Christensen, 1991. "On the Nucleolus of General Cooperative Games," Discussion Papers 91-01, University of Copenhagen. Department of Economics.
    3. Maschler, M. & Potters, J.A.M. & Tijs, S.H., 1992. "The general nucleolus and the reduced game property," Other publications TiSEM ab187dab-1b5b-40c3-a673-8, Tilburg University, School of Economics and Management.
    4. Maschler, M & Potters, J A M & Tijs, S H, 1992. "The General Nucleolus and the Reduced Game Property," International Journal of Game Theory, Springer;Game Theory Society, vol. 21(1), pages 85-106.
    5. Ehud Kalai & Eitan Zemel, 1982. "Generalized Network Problems Yielding Totally Balanced Games," Operations Research, INFORMS, vol. 30(5), pages 998-1008, October.
    6. Derks, J.J.M. & Tijs, S.H., 1986. "Totally balanced multi-commodity games and flow games," Other publications TiSEM a3b62c80-5fbd-4864-9764-a, Tilburg University, School of Economics and Management.
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    Cited by:

    1. Ichiro Nishizaki & Tomohiro Hayashida & Shinya Sekizaki & Kenta Tanaka, 2023. "Averaged dual solution for linear production games and its characterization," Central European Journal of Operations Research, Springer;Slovak Society for Operations Research;Hungarian Operational Research Society;Czech Society for Operations Research;Österr. Gesellschaft für Operations Research (ÖGOR);Slovenian Society Informatika - Section for Operational Research;Croatian Operational Research Society, vol. 31(2), pages 523-555, June.
    2. Peter Borm & Herbert Hamers & Ruud Hendrickx, 2001. "Operations research games: A survey," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 9(2), pages 139-199, December.
    3. Fernandez, Francisco R. & Hinojosa, Miguel A. & Puerto, Justo, 2004. "Multi-criteria minimum cost spanning tree games," European Journal of Operational Research, Elsevier, vol. 158(2), pages 399-408, October.
    4. Ichiro Nishizaki & Tomohiro Hayashida & Yuki Shintomi, 2016. "A core-allocation for a network restricted linear production game," Annals of Operations Research, Springer, vol. 238(1), pages 389-410, March.
    5. Ichiro Nishizaki & Tomohiro Hayashida & Shinya Sekizaki & Kojiro Furumi, 2023. "A two-stage linear production planning model with partial cooperation under stochastic demands," Annals of Operations Research, Springer, vol. 320(1), pages 293-324, January.
    6. Lozano, S. & Hinojosa, M.A. & Mármol, A.M., 2015. "Set-valued DEA production games," Omega, Elsevier, vol. 52(C), pages 92-100.
    7. Ichiro Nishizaki & Tomohiro Hayashida & Yuki Shintomi, 2016. "A core-allocation for a network restricted linear production game," Annals of Operations Research, Springer, vol. 238(1), pages 389-410, March.

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