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Learning under limited information

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  • Chen, Yan
  • Khoroshilov, Yuri

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Bibliographic Info

Article provided by Elsevier in its journal Games and Economic Behavior.

Volume (Year): 44 (2003)
Issue (Month): 1 (July)
Pages: 1-25

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Handle: RePEc:eee:gamebe:v:44:y:2003:i:1:p:1-25

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Web page: http://www.elsevier.com/locate/inca/622836

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References

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  1. Rubinstein, Ariel, 1988. "Similarity and decision-making under risk (is there a utility theory resolution to the Allais paradox?)," Journal of Economic Theory, Elsevier, vol. 46(1), pages 145-153, October.
  2. Richard Mckelvey & Thomas Palfrey, 1998. "Quantal Response Equilibria for Extensive Form Games," Experimental Economics, Springer, vol. 1(1), pages 9-41, June.
  3. Yan Chen & Fang-Fang Tang, 1998. "Learning and Incentive-Compatible Mechanisms for Public Goods Provision: An Experimental Study," Journal of Political Economy, University of Chicago Press, vol. 106(3), pages 633-662, June.
  4. Roth, Alvin E. & Erev, Ido, 1995. "Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term," Games and Economic Behavior, Elsevier, vol. 8(1), pages 164-212.
  5. Mookherjee Dilip & Sopher Barry, 1994. "Learning Behavior in an Experimental Matching Pennies Game," Games and Economic Behavior, Elsevier, vol. 7(1), pages 62-91, July.
  6. Barry Sopher & Dilip Mookherjee, 1997. "Learning and Decision Costs in Experimental Constant Sum Games," Departmental Working Papers 199527, Rutgers University, Department of Economics.
  7. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September.
  8. Colin Camerer & Teck-Hua Ho, 1999. "Experience-weighted Attraction Learning in Normal Form Games," Econometrica, Econometric Society, vol. 67(4), pages 827-874, July.
  9. Teck-Hua Ho & Keith Weigelt, 1996. "Task Complexity, Equilibrium Selection, and Learning: An Experimental Study," Management Science, INFORMS, vol. 42(5), pages 659-679, May.
  10. Eric Friedman & Scott Shenker, 1998. "Learning and Implementation on the Internet," Departmental Working Papers 199821, Rutgers University, Department of Economics.
  11. Sarin, Rajiv & Vahid, Farshid, 1999. "Payoff Assessments without Probabilities: A Simple Dynamic Model of Choice," Games and Economic Behavior, Elsevier, vol. 28(2), pages 294-309, August.
  12. McKelvey Richard D. & Palfrey Thomas R., 1995. "Quantal Response Equilibria for Normal Form Games," Games and Economic Behavior, Elsevier, vol. 10(1), pages 6-38, July.
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Citations

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Cited by:
  1. Gailmard, Sean & Palfrey, Thomas R., 2005. "An experimental comparison of collective choice procedures for excludable public goods," Journal of Public Economics, Elsevier, vol. 89(8), pages 1361-1398, August.
  2. Ralph-C. Bayer & Elke Renner & Rupert Sausgruber, 2009. "Confusion and Reinforcement Learning in Experimental Public Goods Games," Working Papers 2009-22, Faculty of Economics and Statistics, University of Innsbruck.
  3. Naoki Funai, 2013. "An Adaptive Learning Model in Coordination Games," Discussion Papers 13-14, Department of Economics, University of Birmingham.
  4. Ralph-C Bayer & Elke Renner & Rupert Sausbruber, 2012. "Confusion and Learning in the Voluntary Contributions Game," Discussion Papers 2012-18, The Centre for Decision Research and Experimental Economics, School of Economics, University of Nottingham.
  5. Teck H Ho & Colin Camerer & Juin-Kuan Chong, 2003. "Functional EWA: A one-parameter theory of learning in games," Levine's Working Paper Archive 506439000000000514, David K. Levine.
  6. Atanasios Mitropoulos, 2001. "Little Information, Efficiency, and Learning - An Experimental Study," Game Theory and Information 0110002, EconWPA.
  7. Atanasios Mitropoulos, 2001. "On the Measurement of the Predictive Success of Learning Theories in Repeated Games," Experimental 0110001, EconWPA.
  8. Alexander Smajgl, 2007. "Modelling evolving rules for the use of common-pool resources in an agent-based model," Interdisciplinary Description of Complex Systems - scientific journal, Croatian Interdisciplinary Society Provider Homepage: http://indecs.eu, vol. 5(2), pages 56-80.
  9. Schuster, Stephan, 2012. "Applications in Agent-Based Computational Economics," MPRA Paper 47201, University Library of Munich, Germany.
  10. Yan Chen & Robert Gazzale, 2004. "When Does Learning in Games Generate Convergence to Nash Equilibria? The Role of Supermodularity in an Experimental Setting," American Economic Review, American Economic Association, vol. 94(5), pages 1505-1535, December.
  11. Alexander Smajgl, 2004. "Modelling the effect of learning and evolving rules on the use of common-pool resources," Computing in Economics and Finance 2004 178, Society for Computational Economics.
  12. Yan Chen & Laura Razzolini & Theodore Turocy, 2007. "Congestion allocation for distributed networks: an experimental study," Economic Theory, Springer, vol. 33(1), pages 121-143, October.
  13. Naoki Funai, 2013. "An Adaptive Learning Model in Coordination Games," Games, MDPI, Open Access Journal, vol. 4(4), pages 648-669, November.
  14. Schuster, Stephan, 2010. "Network Formation with Adaptive Agents," MPRA Paper 27388, University Library of Munich, Germany.

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