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Fast Learning in Organizations

Author

Listed:
  • Blume, A.

    (University of Iowa)

Abstract

This paper explores how efficiency structures language. It starts from the premise that one of language's central characteristics is to provide a means for saying novel things about novel circumstances, its creativity. As such it is a metaphor for the choice of organizational forms that can cope with a changing environment. It is shown how creative language use is achieved via reliance on common knowledge structures, even if those structures are consistent with an a priori absence of a common language.

Suggested Citation

  • Blume, A., 1997. "Fast Learning in Organizations," Working Papers 97-10, University of Iowa, Department of Economics.
  • Handle: RePEc:uia:iowaec:97-10
    as

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    References listed on IDEAS

    as
    1. Rubinstein, Ariel, 1991. "Comments on the Interpretation of Game Theory," Econometrica, Econometric Society, vol. 59(4), pages 909-924, July.
    2. Rubinstein, Ariel, 1996. "Why Are Certain Properties of Binary Relations Relatively More Common in Natural Language?," Econometrica, Econometric Society, vol. 64(2), pages 343-355, March.
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    More about this item

    Keywords

    GAME THEORY ; LANGUAGES;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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