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Information Processing, Learning and Analogy-based Expectation: an Experiment

  • Steffen Huck
  • Philippe Jehiel
  • Tom Rutter

No abstract is available for this item.

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File URL: http://www.enpc.fr/ceras/jehiel/ABEEexperiment.pdf
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Paper provided by UCLA Department of Economics in its series Levine's Bibliography with number 321307000000000541.

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Date of creation: 27 Oct 2006
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Handle: RePEc:cla:levrem:321307000000000541
Contact details of provider: Web page: http://www.dklevine.com/

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  1. Costa-Gomes, Miguel & Crawford, Vincent P. & Broseta, Bruno, 1998. "Cognition and Behavior in Normal-Form Games: An Experimental Study," University of California at San Diego, Economics Working Paper Series qt1vn4h7x5, Department of Economics, UC San Diego.
  2. Daniel Kahneman, 2003. "Maps of Bounded Rationality: Psychology for Behavioral Economics," American Economic Review, American Economic Association, vol. 93(5), pages 1449-1475, December.
  3. Enriqueta Aragones & Itzhak Gilboa & Andrew Postlewaite & David Schmeidler, 2005. "Fact-Free Learning," American Economic Review, American Economic Association, vol. 95(5), pages 1355-1368, December.
  4. Milgrom, Paul & Roberts, John, 1991. "Adaptive and sophisticated learning in normal form games," Games and Economic Behavior, Elsevier, vol. 3(1), pages 82-100, February.
  5. Nachbar, J H, 1990. ""Evolutionary" Selection Dynamics in Games: Convergence and Limit Properties," International Journal of Game Theory, Springer;Game Theory Society, vol. 19(1), pages 59-89.
  6. Steffen Huck & Hans-Theo Normann & Jörg Oechssler, 2001. "Two are Few and Four are Many: Number Effects in Experimental Oligopolies," Bonn Econ Discussion Papers bgse12_2001, University of Bonn, Germany.
  7. Colin F. Camerer & Teck-Hua Ho & Juin-Kuan Chong, 2004. "A Cognitive Hierarchy Model of Games," The Quarterly Journal of Economics, Oxford University Press, vol. 119(3), pages 861-898.
  8. Philippe Jeniel, 2001. "Analogy-Based Expectation Equilibrium," Economics Working Papers 0003, Institute for Advanced Study, School of Social Science.
  9. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September.
  10. Colin Camerer & Teck-Hua Ho, 1999. "Experience-weighted Attraction Learning in Normal Form Games," Econometrica, Econometric Society, vol. 67(4), pages 827-874, July.
  11. Philippe Jehiel & Frédéric Koessler, 2008. "Revisiting Games of Incomplete Information with Analogy-Based Expectations," Post-Print halshs-00754297, HAL.
  12. David J. Cooper & John H. Kagel, 2009. "The Role of Context and Team Play in Cross-Game Learning," Journal of the European Economic Association, MIT Press, vol. 7(5), pages 1101-1139, 09.
  13. Wolf Ze'ev Ehrblatt & Kyle Hyndman & Erkut Y. ÄOzbay & Andrew Schotter, 2006. "Convergence: An Experimental Study," Levine's Working Paper Archive 122247000000001148, David K. Levine.
  14. David Cooper & John Kagel, 2008. "Learning and transfer in signaling games," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 34(3), pages 415-439, March.
  15. Nagel, Rosemarie, 1995. "Unraveling in Guessing Games: An Experimental Study," American Economic Review, American Economic Association, vol. 85(5), pages 1313-26, December.
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