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Elicitation of Strategy Profiles in Large Group Coordination Games

  • Darryl Seale


  • Amnon Rapoport


The strategy method is an experimental procedure for eliciting a complete strategy of play for all information sets, not only the ones that happen to be reached during the course of a play of a game. We use it to elicit individual strategy profiles for a class of large group, market entry games in which the payoff for a player who enters on a given market capacity value decreases linearly in the difference between the capacity value and the corresponding number of entrants. Our results show that the aggregate frequencies of entry do not differ from previous results obtained under the more common decision method. Under both methods, the number of entrants across a large set of market capacity values is organized remarkably well by the equilibrium solution. In contrast, theindividual profiles do not support mixed equilibrium play; only three of the sixty profiles suggest attempts at randomization or “mixing†between periods. About half of the individual profiles appear to converge, albeit slowly, to cutoff decision policies and more than a quarter of the profiles exhibit a variety of patterns that defy classification. Copyright Kluwer Academic Publishers 2000

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Article provided by Springer in its journal Experimental Economics.

Volume (Year): 3 (2000)
Issue (Month): 2 (October)
Pages: 153-179

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Handle: RePEc:kap:expeco:v:3:y:2000:i:2:p:153-179
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  1. Radner, Roy & Schotter, Andrew, 1989. "The sealed-bid mechanism: An experimental study," Journal of Economic Theory, Elsevier, vol. 48(1), pages 179-220, June.
  2. Rapoport, Amnon & Seale, Darryl A. & Winter, Eyal, 2002. "Coordination and Learning Behavior in Large Groups with Asymmetric Players," Games and Economic Behavior, Elsevier, vol. 39(1), pages 111-136, April.
  3. Reinhard Selten & Michael Mitzkewitz & Gerald R. Uhlich, 1997. "Duopoly Strategies Programmed by Experienced Players," Econometrica, Econometric Society, vol. 65(3), pages 517-556, May.
  4. Selten, Reinhard & Joachim Buchta, 1994. "Experimental Sealed Bid First Price Auctions with Directly Observed Bid Functions," Discussion Paper Serie B 270, University of Bonn, Germany.
  5. Gilbert, Richard J., 1987. "Investment and Coordination in Oligopolistic Industries," Department of Economics, Working Paper Series qt51b0f7sq, Department of Economics, Institute for Business and Economic Research, UC Berkeley.
  6. Linhart, Peter & Radner, Roy & Satterthwaite, Mark, 1989. "Introduction: Symposium on Noncooperative Bargaining," Journal of Economic Theory, Elsevier, vol. 48(1), pages 1-17, June.
  7. Milchtaich, Igal, 1996. "Congestion Games with Player-Specific Payoff Functions," Games and Economic Behavior, Elsevier, vol. 13(1), pages 111-124, March.
  8. Sundali, James A. & Rapoport, Amnon & Seale, Darryl A., 1995. "Coordination in Market Entry Games with Symmetric Players," Organizational Behavior and Human Decision Processes, Elsevier, vol. 64(2), pages 203-218, November.
  9. Linhart, Peter & Radner, Roy & Schotter, Andrew, 1990. "Behavior And Efficiency In The Sealed-Bid Mechanism," Working Papers 90-51, C.V. Starr Center for Applied Economics, New York University.
  10. Mitzkewitz, Michael & Nagel, Rosemarie, 1993. "Experimental Results on Ultimatum Games with Incomplete Information," International Journal of Game Theory, Springer, vol. 22(2), pages 171-98.
  11. Amnon Rapoport & Terry Daniel & Darryl Seale, 1998. "Reinforcement-Based Adaptive Learning in Asymmetric Two-Person Bargaining with Incomplete Information," Experimental Economics, Springer, vol. 1(3), pages 221-253, December.
  12. Igal Milchtaich, 1998. "Crowding games are sequentially solvable," International Journal of Game Theory, Springer, vol. 27(4), pages 501-509.
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