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Inducing efficient conditional cooperation patterns in public goods games, an experimental investigation

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  • Guillen, Pablo
  • Fatas, Enrique
  • Brañas-Garza, Pablo

Abstract

This study analyses the behavior in a repeated public goods game when subjects know about the possibility of existence of strict conditional cooperators. We employed a baseline treatment and a threat treatment in which subjects are informed about the possibility of being in a group together with automata playing a grim trigger strategy. We conjecture the resulting game allows for almost fully efficient outcomes. Contributions in the threat treatment increase by 40% before a surprise restart, and by 50% after the surprise restart. In line with the grim trigger strategy subjects contribute either all or nothing in the threat treatment.

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  • Guillen, Pablo & Fatas, Enrique & Brañas-Garza, Pablo, 2010. "Inducing efficient conditional cooperation patterns in public goods games, an experimental investigation," Journal of Economic Psychology, Elsevier, vol. 31(6), pages 872-883, December.
  • Handle: RePEc:eee:joepsy:v:31:y:2010:i:6:p:872-883
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    Cited by:

    1. repec:eee:jeborg:v:147:y:2018:i:c:p:58-75 is not listed on IDEAS
    2. Pablo Brañas-Garza & Marisa Bucheli & Teresa Garcia-Muñoz, 2011. "Dynamic panel data: A useful technique in experiments," ThE Papers 10/22, Department of Economic Theory and Economic History of the University of Granada..
    3. Qin, Xiangdong & Wang, Siyu, 2013. "Using an exogenous mechanism to examine efficient probabilistic punishment," Journal of Economic Psychology, Elsevier, vol. 39(C), pages 1-10.

    More about this item

    Keywords

    Social dilemmas Conditional cooperation;

    JEL classification:

    • C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior
    • H41 - Public Economics - - Publicly Provided Goods - - - Public Goods
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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