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Learning of equilibria by a population with minimal information

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  • Dawid, Herbert

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  • Dawid, Herbert, 1997. "Learning of equilibria by a population with minimal information," Journal of Economic Behavior & Organization, Elsevier, vol. 32(1), pages 1-18, January.
  • Handle: RePEc:eee:jeborg:v:32:y:1997:i:1:p:1-18
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    1. John C. Harsanyi & Reinhard Selten, 1988. "A General Theory of Equilibrium Selection in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262582384, January.
    2. Bjornerstedt, J. & Weibull, J.W., 1993. "Nash Equilibrium and Evolution by Imitation," DELTA Working Papers 93-23, DELTA (Ecole normale supérieure).
    3. Crawford, Vincent P, 1974. "Learning the Optimal Strategy in a Zero-Sum Game," Econometrica, Econometric Society, vol. 42(5), pages 885-891, September.
    4. Samuelson, L., 1991. "How to Tremble if you Must," Working papers 9122, Wisconsin Madison - Social Systems.
    5. Kandori, Michihiro & Mailath, George J & Rob, Rafael, 1993. "Learning, Mutation, and Long Run Equilibria in Games," Econometrica, Econometric Society, vol. 61(1), pages 29-56, January.
    6. Conlisk, John, 1993. "Adaptive tactics in games : Further solutions to the Crawford puzzle," Journal of Economic Behavior & Organization, Elsevier, vol. 22(1), pages 51-68, September.
    7. Young, H Peyton, 1993. "The Evolution of Conventions," Econometrica, Econometric Society, vol. 61(1), pages 57-84, January.
    8. Vega-Redondo Fernando, 1995. "Expectations, Drift, and Volatility in Evolutionary Games," Games and Economic Behavior, Elsevier, vol. 11(2), pages 391-412, November.
    9. Eichberger, J. & Haller, H. & Milne, F., 1993. "Naive Bayesian learning in 2 x 2 matrix games," Journal of Economic Behavior & Organization, Elsevier, vol. 22(1), pages 69-90, September.
    10. Conlisk, John, 1993. "Adaptation in games : Two solutions to the Crawford puzzle," Journal of Economic Behavior & Organization, Elsevier, vol. 22(1), pages 25-50, September.
    11. Dennis E. Smallwood & John Conlisk, 1979. "Product Quality in Markets Where Consumers are Imperfectly Informed," The Quarterly Journal of Economics, Oxford University Press, vol. 93(1), pages 1-23.
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    Cited by:

    1. Brenner, Thomas & Witt, Ulrich, 2003. "Melioration learning in games with constant and frequency-dependent pay-offs," Journal of Economic Behavior & Organization, Elsevier, vol. 50(4), pages 429-448, April.
    2. Salle, Isabelle & Seppecher, Pascal, 2016. "Social Learning About Consumption," Macroeconomic Dynamics, Cambridge University Press, vol. 20(07), pages 1795-1825, October.
    3. Nikolaos Georgantzis & Aurora García Gallego, 2001. "Adaptive Behavior By Single-Product And Multiproduct Price Setting Firms In Experimental Markets," Working Papers. Serie AD 2001-13, Instituto Valenciano de Investigaciones Económicas, S.A. (Ivie).
    4. repec:eee:dyncon:v:82:y:2017:i:c:p:165-175 is not listed on IDEAS

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