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Separating reputation, social influence, and identification effects in a dictator game

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  • Servtka, Maros

Abstract

This study explores the ways in which information about other individual's action affects one's own behavior in a dictator game. The experimental design discriminates behaviorally between three possible effects of recipient's within-game reputation on the dictator's decision: Reputation causing indirect reciprocity, social influence, and identification. The separation of motives is an important step in trying to understand how impulses towards selfish or generous behavior arise. The statistical analysis of experimental data reveals that the reputation effects have a stronger impact on dictators' actions than the social influence and identification.

Suggested Citation

  • Servtka, Maros, 2009. "Separating reputation, social influence, and identification effects in a dictator game," European Economic Review, Elsevier, vol. 53(2), pages 197-209, February.
  • Handle: RePEc:eee:eecrev:v:53:y:2009:i:2:p:197-209
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    References listed on IDEAS

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    Cited by:

    1. Servátka, Maroš & Tucker, Steven & Vadovič, Radovan, 2011. "Words speak louder than money," Journal of Economic Psychology, Elsevier, vol. 32(5), pages 700-709.
    2. Luini, Luigi & Nese, Annamaria & Sbriglia, Patrizia, 2014. "Social influence in trustors’ neighbourhoods," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 53(C), pages 97-110.
    3. Danilov, Anastasia & Sliwka, Dirk, 2013. "Can Contracts Signal Social Norms? Experimental Evidence," IZA Discussion Papers 7477, Institute for the Study of Labor (IZA).
    4. Charlotte Klempt, 2012. "The Impact of Random Help on the Dynamics of Indirect Reciprocity," IAW Discussion Papers 88, Institut für Angewandte Wirtschaftsforschung (IAW).
    5. Servátka, Maros, 2010. "Does generosity generate generosity? An experimental study of reputation effects in a dictator game," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 39(1), pages 11-17, January.
    6. Lafky, Jonathan, 2014. "Why do people rate? Theory and evidence on online ratings," Games and Economic Behavior, Elsevier, vol. 87(C), pages 554-570.
    7. Herne, Kaisa & Lappalainen, Olli & Kestilä-Kekkonen, Elina, 2013. "Experimental comparison of direct, general, and indirect reciprocity," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 45(C), pages 38-46.
    8. Daniel John Zizzo, 2013. "Do dictator games measure altruism?," Chapters,in: Handbook on the Economics of Reciprocity and Social Enterprise, chapter 10, pages 108-111 Edward Elgar Publishing.
    9. Niall O'Higgins & Arturo Palomba & Patrizia Sbriglia, 2014. "Gender Effects, Culture and Social Influence in the Dictator Game: An Italian Study," Labsi Experimental Economics Laboratory University of Siena 048, University of Siena.
    10. Maroš Servátka & Steven Tucker & Radovan Vadovič, 2011. "Building Trust—One Gift at a Time," Games, MDPI, Open Access Journal, vol. 2(4), pages 1-22, September.
    11. Fong, Christina M. & Luttmer, Erzo F.P., 2011. "Do fairness and race matter in generosity? Evidence from a nationally representative charity experiment," Journal of Public Economics, Elsevier, vol. 95(5-6), pages 372-394, June.
    12. Emmanuel PETIT (GREThA, CNRS, UMR 5113) & Anna TCHERKASSOF (Laboratoire Interuniversitaire de Psychologie. Personnalité, Cognition et Changement Social (LIP/PC2S), Université Pierre Mendès France) & X, 2012. "Sincere Giving and Shame in a Dictator Game," Cahiers du GREThA 2012-25, Groupe de Recherche en Economie Théorique et Appliquée.

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